| | | Compiling...
StdPluginsCppPCH.cpp
f:\OnlineGame\MUX\mux\MuxSource\Common\Gamebryo_2.3\SDK\Win32\Include\NiBuildConfiguration.h : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
f:\onlinegame\mux\mux\muxsource\common\gamebryo_2.3\sdk\win32\include\NiBuildConfiguration.h : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
f:\OnlineGame\MUX\mux\MuxSource\Common\Utility\include\GlobalHeader.h : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
f:\OnlineGame\MUX\mux\MuxSource\Common\Utility\include\GlobalMacro.h : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
f:\onlinegame\mux\mux\muxsource\common\utility\include\GlobalHeader.h : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
f:\OnlineGame\MUX\mux\MuxSource\Common\Utility\include\TSingleton.h : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
Compiling...
MPainterMode.cpp
f:\onlinegame\mux\mux\muxsource\platformtools\sceneeditor\scenedesigner\stdpluginscpp\terraininteraction\MPainterMode.h(74) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MTerrain::BuildVisibleSet' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MTerrain ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
f:\onlinegame\mux\mux\muxsource\platformtools\sceneeditor\scenecore\TerrainGridBaseRegion.inl : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
f:\onlinegame\mux\mux\muxsource\platformtools\sceneeditor\scenecore\TerrainGridBaseRegionManager.inl : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
..\..\TerrainInteraction\MPainterMode.cpp(201) : warning C4566: character represented by universal-character-name '\u8BF7' cannot be represented in the current code page (932)
..\..\TerrainInteraction\MPainterMode.cpp(201) : warning C4566: character represented by universal-character-name '\u521B' cannot be represented in the current code page (932)
..\..\TerrainInteraction\MPainterMode.cpp(201) : warning C4566: character represented by universal-character-name '\u9009' cannot be represented in the current code page (932)
..\..\TerrainInteraction\MPainterMode.cpp(201) : warning C4566: character represented by universal-character-name '\u62E9' cannot be represented in the current code page (932)
..\..\TerrainInteraction\MPainterMode.cpp(201) : warning C4566: character represented by universal-character-name '\u8FDB' cannot be represented in the current code page (932)
..\..\TerrainInteraction\MPainterMode.cpp(244) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
..\..\TerrainInteraction\MPainterMode.cpp(245) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
..\..\TerrainInteraction\MPainterMode.cpp(253) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
..\..\TerrainInteraction\MPainterMode.cpp(254) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
..\..\TerrainInteraction\MPainterMode.cpp(258) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
..\..\TerrainInteraction\MPainterMode.cpp(259) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
..\..\TerrainInteraction\MPainterMode.cpp(551) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MZoomInteractionMode.cpp
..\..\MZoomInteractionMode.cpp(76) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MViewInteractionMode.cpp
..\..\MViewInteractionMode.cpp(38) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
..\..\MViewInteractionMode.cpp(370) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager::UpdateLightAffectBound' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MTranslateInteractionMode.cpp
..\..\MTranslateInteractionMode.cpp(679) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
..\..\MTranslateInteractionMode.cpp(1075) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager::UpdateLightAffectBound' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MSelectionInteractionMode.cpp
..\..\MSelectionInteractionMode.cpp(190) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MScaleInteractionMode.cpp
..\..\MScaleInteractionMode.cpp(376) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
..\..\MScaleInteractionMode.cpp(561) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager::UpdateLightAffectBound' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MRotationInteractionMode.cpp
..\..\MRotationInteractionMode.cpp(386) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
..\..\MRotationInteractionMode.cpp(773) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager::UpdateLightAffectBound' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MPanInteractionMode.cpp
..\..\MPanInteractionMode.cpp(74) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MOrbitInteractionMode.cpp
..\..\MOrbitInteractionMode.cpp(78) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MLookInteractionMode.cpp
..\..\MLookInteractionMode.cpp(72) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MExitableInteractionMode.cpp
MCreateInteractionMode.cpp
..\..\MCreateInteractionMode.cpp(210) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
..\..\MCreateInteractionMode.cpp(457) : warning C4566: character represented by universal-character-name '\u8BF7' cannot be represented in the current code page (932)
..\..\MCreateInteractionMode.cpp(457) : warning C4566: character represented by universal-character-name '\u521B' cannot be represented in the current code page (932)
..\..\MCreateInteractionMode.cpp(457) : warning C4566: character represented by universal-character-name '\u8FDB' cannot be represented in the current code page (932)
..\..\MCreateInteractionMode.cpp(490) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager::UpdateLightAffectBound' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MSelectionSetService.cpp
MSelectionService.cpp
MRenderingModeService.cpp
MPropertyTypeService.cpp
MMessageService.cpp
MInteractionModeService.cpp
MComponentService.cpp
MCommandService.cpp
Generating Code...
f:\onlinegame\mux\mux\muxsource\platformtools\sceneeditor\scenedesigner\stdpluginscpp\mzoominteractionmode.cpp(24) : warning C4756: overflow in constant arithmetic
f:\onlinegame\mux\mux\muxsource\platformtools\sceneeditor\scenedesigner\stdpluginscpp\mzoominteractionmode.cpp(74) : warning C4756: overflow in constant arithmetic
Compiling...
NiTerrainComponent.cpp
NiGridComponent.cpp
MNifFilenameEditor.cpp
MKfmFilenameEditor.cpp
MFilenameEditor.cpp
MDepthBiasEditor.cpp
MShadowTechniqueConverter.cpp
MShadowMapSizeHintConverter.cpp
MShadowClickGeneratorConverter.cpp
MSequenceIDConverter.cpp
MRefreshTypeConverter.cpp
..\..\MRefreshTypeConverter.cpp(40) : warning C4566: character represented by universal-character-name '\u8865' cannot be represented in the current code page (932)
..\..\MRefreshTypeConverter.cpp(41) : warning C4566: character represented by universal-character-name '\u8865' cannot be represented in the current code page (932)
..\..\MRefreshTypeConverter.cpp(42) : warning C4566: character represented by universal-character-name '\u8865' cannot be represented in the current code page (932)
MPoint3Converter.cpp
MPoint2Converter.cpp
MLightTypeConverter.cpp
MEulerQuaternionConverter.cpp
MEulerMatrix3Converter.cpp
MEntityCategoryConverter.cpp
MDepthBiasConverter.cpp
MCreateTypeConverter.cpp
..\..\MCreateTypeConverter.cpp(40) : warning C4566: character represented by universal-character-name '\u5F00' cannot be represented in the current code page (932)
..\..\MCreateTypeConverter.cpp(40) : warning C4566: character represented by universal-character-name '\u542F' cannot be represented in the current code page (932)
..\..\MCreateTypeConverter.cpp(41) : warning C4566: character represented by universal-character-name '\u65F6' cannot be represented in the current code page (932)
..\..\MCreateTypeConverter.cpp(41) : warning C4566: character represented by universal-character-name '\u95F4' cannot be represented in the current code page (932)
..\..\MCreateTypeConverter.cpp(41) : warning C4566: character represented by universal-character-name '\u5F00' cannot be represented in the current code page (932)
..\..\MCreateTypeConverter.cpp(41) : warning C4566: character represented by universal-character-name '\u542F' cannot be represented in the current code page (932)
MWireframeRenderingMode.cpp
Generating Code...
Compiling...
MStandardRenderingMode.cpp
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(228) : warning C4566: character represented by universal-character-name '\u83B7' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(228) : warning C4566: character represented by universal-character-name '\u8D25' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(228) : warning C4566: character represented by universal-character-name '\u7EB9' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(228) : warning C4566: character represented by universal-character-name '\u538B' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(228) : warning C4566: character represented by universal-character-name '\u7F29' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(243) : warning C4566: character represented by universal-character-name '\u521B' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(243) : warning C4566: character represented by universal-character-name '\u7EB9' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(243) : warning C4566: character represented by universal-character-name '\u8D25' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(250) : warning C4566: character represented by universal-character-name '\u521B' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(250) : warning C4566: character represented by universal-character-name '\u7EB9' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(250) : warning C4566: character represented by universal-character-name '\u8D25' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(258) : warning C4566: character represented by universal-character-name '\u590D' cannot be represented in the current code page (932)
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneCore\Utility.h(258) : warning C4566: character represented by universal-character-name '\u8D25' cannot be represented in the current code page (932)
..\..\MStandardRenderingMode.cpp(174) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MTerrain::BuildVisibleSet' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MTerrain ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
..\..\MStandardRenderingMode.cpp(186) : warning C4018: '<' : signed/unsigned mismatch
MStandardPlusWireframeRenderingMode.cpp
MNoTexturesRenderingMode.cpp
MNoShadowsRenderingMode.cpp
MNoBackfaceCullingRenderingMode.cpp
MGhostRenderingMode.cpp
MFlatWireframeRenderingMode.cpp
MToolbarListener.cpp
..\..\MToolbarListener.cpp(234) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
..\..\MToolbarListener.cpp(658) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager::UpdateLightAffectBound' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MLightManager ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
MShadowHelper.cpp
MSettingsHelper.cpp
MPlugin.cpp
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\TerrainInteraction\MPainterMode.h(74) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MTerrain::BuildVisibleSet' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MTerrain ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
f:\onlinegame\mux\mux\muxsource\platformtools\sceneeditor\scenecore\WaterBody.inl : warning C4819: The file contains a character that cannot be represented in the current code page (932). Save the file in Unicode format to prevent data loss
..\..\MPlugin.cpp(328) : warning C4566: character represented by universal-character-name '\u7F16' cannot be represented in the current code page (932)
..\..\MPlugin.cpp(328) : warning C4566: character represented by universal-character-name '\u8BF7' cannot be represented in the current code page (932)
..\..\MPlugin.cpp(328) : warning C4566: character represented by universal-character-name '\u53D8' cannot be represented in the current code page (932)
..\..\MPlugin.cpp(329) : warning C4566: character represented by universal-character-name '\u7C7B' cannot be represented in the current code page (932)
..\..\MPlugin.cpp(351) : warning C4566: character represented by universal-character-name '\u4E50' cannot be represented in the current code page (932)
..\..\MPlugin.cpp(352) : warning C4566: character represented by universal-character-name '\u4E50' cannot be represented in the current code page (932)
..\..\MPlugin.cpp(353) : warning C4566: character represented by universal-character-name '\u73AF' cannot be represented in the current code page (932)
MGridManager.cpp
..\..\MGridManager.cpp(353) : warning C4679: 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport::RenderOverTopVertexs' : could not import member
This diagnostic occurred while importing type 'Emergent::Gamebryo::SceneDesigner::Framework::MViewport ' from assembly 'SceneDesignerFramework, Version=2.2.4789.24250, Culture=neutral, PublicKeyToken=null'.
AssemblyInfo.cpp
Generating Code...
Linking...
Embedding manifest...
Copying to plug-in directory...
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\align_surface.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\Circle.tga
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\create.cur
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\create.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\free_look.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\look_at_selection.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\optimize_light.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\play_pause_animation.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\precision_scale.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\reset_animation.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\rotate.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\scale.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\select.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\select_lights.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\snap_rotate.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\snap_scale.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\snap_to_surface.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\snap_translate.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\StdPluginsCpp.Toolbar.xml
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\translate.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\translate_precision_toggle.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\uprise.PNG
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\view_min_max.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\view_orbit.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\view_pan.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\zoom_all.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\zoom_dolly_view.png
f:\OnlineGame\MUX\mux\MuxSource\PlatformTools\SceneEditor\SceneDesigner\StdPluginsCpp\Win32\VC80\\..\..\Data\zoom_to_selection.png
28 file(s) copied.
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