using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace Emergent.Gamebryo.SceneDesigner.StdPluginsCs.Panels { public partial class InputForm : Form { public InputForm() { InitializeComponent(); } private void m_btnOk_Click(object sender, EventArgs e) { this.Close(); } public String InputValue { get { return m_textBoxInput.Text; } } } }