using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Emergent.Gamebryo.SceneDesigner.Framework; using Emergent.Gamebryo.SceneDesigner.PluginAPI; using Emergent.Gamebryo.SceneDesigner.PluginAPI.StandardServices; using Emergent.Gamebryo.SceneDesigner.StdPluginsCs.Dialogs; namespace Emergent.Gamebryo.SceneDesigner.StdPluginsCs.Panels { public partial class TextureCombinationPanel : Form { public TextureCombinationPanel() { InitializeComponent(); } private void m_btnSelectTexturePath_Click(object sender, EventArgs e) { // 选择纹理所在路径 FolderBrowserDialog fbd = new FolderBrowserDialog(); if (fbd.ShowDialog() == DialogResult.OK) { m_textBoxTexturePath.Text = fbd.SelectedPath; } } } }