# Makefile for building the ACEXML library with Borland C++ Make NAME = ACEXML NO_FULL_PATH=1 OBJFILES = \ $(OBJDIR)\Attributes.$(OBJ_EXT) \ $(OBJDIR)\Attributes_Def_Builder.$(OBJ_EXT) \ $(OBJDIR)\AttributesImpl.$(OBJ_EXT) \ $(OBJDIR)\CharStream.$(OBJ_EXT) \ $(OBJDIR)\ContentHandler.$(OBJ_EXT) \ $(OBJDIR)\DefaultHandler.$(OBJ_EXT) \ $(OBJDIR)\DTD_Manager.$(OBJ_EXT) \ $(OBJDIR)\DTDHandler.$(OBJ_EXT) \ $(OBJDIR)\Element_Def_Builder.$(OBJ_EXT) \ $(OBJDIR)\Encoding.$(OBJ_EXT) \ $(OBJDIR)\EntityResolver.$(OBJ_EXT) \ $(OBJDIR)\Env.$(OBJ_EXT) \ $(OBJDIR)\ErrorHandler.$(OBJ_EXT) \ $(OBJDIR)\Exception.$(OBJ_EXT) \ $(OBJDIR)\FileCharStream.$(OBJ_EXT) \ $(OBJDIR)\HttpCharStream.$(OBJ_EXT) \ $(OBJDIR)\InputSource.$(OBJ_EXT) \ $(OBJDIR)\Locator.$(OBJ_EXT) \ $(OBJDIR)\LocatorImpl.$(OBJ_EXT) \ $(OBJDIR)\Mem_Map_Stream.$(OBJ_EXT) \ $(OBJDIR)\NamespaceSupport.$(OBJ_EXT) \ $(OBJDIR)\SAXExceptions.$(OBJ_EXT) \ $(OBJDIR)\StrCharStream.$(OBJ_EXT) \ $(OBJDIR)\StreamFactory.$(OBJ_EXT) \ $(OBJDIR)\Transcode.$(OBJ_EXT) \ $(OBJDIR)\URL_Addr.$(OBJ_EXT) \ $(OBJDIR)\Validator.$(OBJ_EXT) \ $(OBJDIR)\XML_Codecs.$(OBJ_EXT) \ $(OBJDIR)\XML_Util.$(OBJ_EXT) \ $(OBJDIR)\XMLFilterImpl.$(OBJ_EXT) \ $(OBJDIR)\XMLReader.$(OBJ_EXT) \ $(OBJDIR)\ZipCharStream.$(OBJ_EXT) LFLAGS = \ -L"." \ -j"." \ -L"..\..\lib" \ -j"..\..\lib" LIBFILES = \ ACE$(LIB_DECORATOR).lib \ $(DUMMY_VALUE_NOT_ENDING_IN_BACKSLASH) !ifdef STATIC LIB_FLAGS = \ -DACE_AS_STATIC_LIBS !else DLL_FLAGS = \ -DACEXML_BUILD_DLL !endif CFLAGS = \ -I"..\.." \ $(LIB_FLAGS) \ $(DLL_FLAGS) CPPDIR = . CDIR = . INCDIR_NAME = stage-24190\ACE_wrappers\ACEXML\common # # pkgconfig_files rules # # # Override defaults in outputdir.bor # INSTALL_THIS_TARGET = 1 INCLUDES_INSTALL=1 BINDIR = ..\..\lib !include <$(ACE_ROOT)\include\makeinclude\build_library.bor> includes_install: $(INCLUDES) -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y ACEXML_Export.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\ACEXML_Export.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Attributes.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Attributes.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Attributes_Def_Builder.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Attributes_Def_Builder.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y AttributesImpl.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\AttributesImpl.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y CharStream.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\CharStream.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y ContentHandler.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\ContentHandler.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y DefaultHandler.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\DefaultHandler.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y DTD_Manager.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\DTD_Manager.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y DTDHandler.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\DTDHandler.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Element_Def_Builder.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Element_Def_Builder.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Encoding.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Encoding.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y EntityResolver.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\EntityResolver.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Env.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Env.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y ErrorHandler.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\ErrorHandler.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Exception.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Exception.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y FileCharStream.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\FileCharStream.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y HttpCharStream.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\HttpCharStream.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y InputSource.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\InputSource.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Locator.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Locator.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y LocatorImpl.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\LocatorImpl.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Mem_Map_Stream.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Mem_Map_Stream.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y NamespaceSupport.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\NamespaceSupport.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y SAXExceptions.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\SAXExceptions.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y StrCharStream.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\StrCharStream.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y StreamFactory.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\StreamFactory.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Transcode.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Transcode.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y URL_Addr.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\URL_Addr.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Validator.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Validator.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XML_Codecs.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\XML_Codecs.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XML_Macros.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\XML_Macros.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XML_Types.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\XML_Types.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XML_Util.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\XML_Util.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XMLFilter.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\XMLFilter.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XMLFilterImpl.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\XMLFilterImpl.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XMLReader.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\XMLReader.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y ZipCharStream.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\ZipCharStream.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y AttributesImpl.inl $(INSTALL_DIR)\include\$(INCDIR_NAME)\AttributesImpl.inl 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Env.inl $(INSTALL_DIR)\include\$(INCDIR_NAME)\Env.inl 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Exception.inl $(INSTALL_DIR)\include\$(INCDIR_NAME)\Exception.inl 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y LocatorImpl.inl $(INSTALL_DIR)\include\$(INCDIR_NAME)\LocatorImpl.inl 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y SAXExceptions.inl $(INSTALL_DIR)\include\$(INCDIR_NAME)\SAXExceptions.inl 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y URL_Addr.inl $(INSTALL_DIR)\include\$(INCDIR_NAME)\URL_Addr.inl 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y XMLFilterImpl.inl $(INSTALL_DIR)\include\$(INCDIR_NAME)\XMLFilterImpl.inl 1> NUL realclean: @-rem