using System.Collections.Generic; using DFEngine.Content.GameObjects; namespace DFEngine.Accounts { /// /// A class that represents players' account data. /// public class Account { /// /// The account's avatars. /// public List Avatars { get; set; } /// /// The name of the account. /// public string Username { get; set; } /// /// The ID of the account. /// public int UserNo { get; set; } /// /// Creates a new instance of the class. /// public Account(int userNo, string username) { Avatars = new List(); UserNo = userNo; Username = username; } } }