using System; using System.Collections.Generic; using System.Text; namespace DFEngine.Content.GameObjects.MiniHouse { public class MiniHouseInstance : GameObject { public MiniHouse MiniHouse { get; set; } public string Title { get; set; } public MiniHouseInstance(MiniHouse miniHouse) { MiniHouse = miniHouse; Type = GameObjectType.MINIHOUSE; } } }