namespace DFEngine.Content.GameObjects.Movers { public class MoverHunger { public string FeedType { get; set; } public ushort RestoreAmount { get; set; } public ushort MaxHunger { get; set; } public ushort CreateHunger { get; set; } public ushort Tick { get; set; } public ushort HungerConsumption { get; set; } } }