using DFEngine.Network; namespace WorldManagerServer.Handlers { internal static class CharOptionHandlers { public static void NC_CHAR_OPTION_GET_SHORTCUTSIZE_REQ(NetworkMessage message, NetworkConnection connection) { new PROTO_NC_CHAR_OPTION_GET_SHORTCUTSIZE_ACK(connection.Avatar.ShortcutSizeData).Send(connection); } public static void NC_CHAR_OPTION_GET_WINDOWPOS_REQ(NetworkMessage message, NetworkConnection connection) { new PROTO_NC_CHAR_OPTION_GET_WINDOWPOS_ACK(connection.Avatar.WindowPosData).Send(connection); } } }