using System; using System.Collections.Generic; using System.Text; using DFEngine.Network; namespace ZoneServer.Handlers { public static class CharacterHandlers { internal static void NC_CHAR_LOGOUTREADY_CMD(NetworkMessage message, NetworkConnection client) { client.Character.PrepareLogout(); } internal static void NC_CHAR_LOGOUTCANCEL_CMD(NetworkMessage message, NetworkConnection client) { client.Character.CancelLogout(); } } }