using (ScriptAPI) { AddUShort("CharID Or MapID"); AddLong("exp"); AddLong("NextExpForLevel"); AddUInt("BaseSTR"); AddUInt("FullSTR"); AddUInt("BaseEND"); AddUInt("FullEND"); AddUInt("BaseDEX"); AddUInt("FullDEX"); AddUInt("BaseINT"); AddUInt("FullINT"); AddUInt("wizdom?"); AddUShort("unk"); AddUShort("unk"); AddUInt("BaseSPR"); AddUInt("FullSPR"); AddUInt("BaseDmgMin"); AddUInt("BaseDmgMax"); AddUInt("BasemagicDmgMin"); AddUInt("BasemagicDmgMax"); AddUInt("BaseDef"); AddUInt("increased def (e.g. buffs)"); AddUInt("BaseAiam"); AddUInt("increasedAiam"); AddUInt("BaseEvasion"); AddUInt("increasedEvasion"); AddUInt("increaseddmgmin"); AddUInt("increaseddmgmax"); AddUInt("increasedmagicdmgmin"); AddUInt("increasedmagicdmgmax"); AddUInt("normalmagicdef"); AddUInt("increased magicdef"); AddInt("unk"); AddInt("unk"); AddInt("unk"); AddInt("unk"); AddUInt("MaxHP"); AddUInt("MaxSP"); AddInt("unk"); AddInt("unk"); AddUInt("MaxSPStones"); AddUInt("MaxSPStones"); AddField("buffs",64); AddInt("PosX"); AddInt("PosY"); }