using(ScriptAPI) { AddUShort("mapobjectID"); Count = AddByte("ObjectCouunt"); AddField("CharacterName",20); AddUInt("PosX"); AddUInt("PosY"); AddByte("Rotation"); AddByte("Unk"); AddByte("Job/Gender"); AddByte("HairID"); AddByte("HairColor"); AddByte("FaceID"); AddByte("Unk"); StartNode("Equip"); AddUShort("Helm"); AddUShort("Weapon 1"); AddUShort("Weapon 2"); AddUShort("Armor"); AddUShort("Shield"); AddUShort("Pants"); AddUShort("Boots"); AddUShort("Custome Boots"); AddUShort("Custome Pants"); AddUShort("Custome Armor"); AddUShort("Custome Hat"); AddUShort("Custome Pet"); AddUShort("Custome Glasses"); AddUShort("Custome Weapon 1"); AddUShort("Custome Weapon 2"); AddUShort("Custome Back"); AddUShort("Custome Armor 2"); AddUShort("Custome Tail"); AddUShort("Costume Pet"); AddUShort("Unk"); EndNode(0); AddField("Unk",123); AddByte("Level"); AddField("Unk",37); }