using (ScriptAPI) { AddByte("Character Level"); AddUShort("Mob ID"); AddLong("Char Exp"); AddLong("Next Exp for Up"); AddUInt("Base Str"); AddUInt("Full Str"); AddUInt("Base End"); AddUInt("Full End"); AddUInt("Base Dex"); AddUInt("Full Dex"); AddUInt("Base Int"); AddUInt("Full Int"); AddField("unk",8); AddUInt("BaseKon"); AddUInt("FullKon"); AddUInt("unk"); AddLong("BaseDmgMin"); AddLong("BaseDmgMax"); AddLong("Defense"); AddLong("Accuracy"); AddLong("Evasive"); AddLong("BaseMagicDmgMin"); AddLong("BaseMagicDmgMax"); AddUInt("MagicDefense"); AddField("unk",16); AddUInt("MaxHP"); AddUInt("MaxSP"); AddUInt("LightPower"); AddUInt("unk"); AddUInt("MaxHPStones"); AddUInt("MaxSPStones"); AddField("buffs",64); }