using System; using System.Collections.Generic; using System.Linq; using System.Text; using Zepheus.FiestaLib.SHN; using Zepheus.Util; namespace Zepheus.FiestaLib.Data { public sealed class MiniHouseInfo { public ushort ID { get; private set; } public ushort KeepTime_Hour { get; private set; } public ushort HPTick { get; private set; } public ushort SPTick { get; private set; } public ushort HPRecovery { get; private set; } public ushort SPRecovery { get; private set; } // public int Slot { get; set; } // No idea, only 5 or 10 // public string Name { get; set; } // Not needed for now // public ushort CastTime { get; set; } // Not needed for now public MiniHouseInfo(DataTableReaderEx reader) { ID = reader.GetUInt16("Handle"); KeepTime_Hour = reader.GetUInt16("KeepTime_Hour"); HPTick = reader.GetUInt16("HPTick"); SPTick = reader.GetUInt16("SPTick"); HPRecovery = reader.GetUInt16("HPRecovery"); SPRecovery = reader.GetUInt16("SPRecovery"); } } }