using Zepheus.FiestaLib; using Zepheus.FiestaLib.Networking; using Zepheus.World.Networking; namespace Zepheus.World.Handlers { public sealed class Handler2 { //this is incorrect, somehow? [PacketHandler(CH2Type.Pong)] public static void Pong(WorldClient client, Packet packet) { client.Pong = true; } public static void SendPing(WorldClient client) { using (var packet = new Packet(SH2Type.Ping)) { client.SendPacket(packet); } } } }