namespace Zepheus.Zone.Game { public class DroppedEquip : DroppedItem { public byte Dex { get; set; } public byte Str { get; set; } public byte End { get; set; } public byte Int { get; set; } public byte Spr { get; set; } public byte Upgrades { get; set; } public DroppedEquip(Equip pBase) { this.Amount = 1; this.Expires = pBase.Expires; this.Dex = pBase.Dex; this.Str = pBase.Str; this.End = pBase.End; this.Int = pBase.Int; this.Upgrades = pBase.Upgrades; this.ItemID = pBase.ItemID; } } }