namespace Zepheus.Zone.Game { public class SkillVictim { public ushort MapObjectID { get; private set; } public uint Damage { get; private set; } public uint HPLeft { get; private set; } public byte Stance1 { get; private set; } public byte Stance2 { get; private set; } public ushort HPCounter { get; private set; } public SkillVictim(ushort id, uint dmg, uint hpleft, byte s1, byte s2, ushort count) { MapObjectID = id; Damage = dmg; HPLeft = hpleft; Stance1 = s1; Stance2 = s2; HPCounter = count; } } }