using Zepheus.FiestaLib; using Zepheus.FiestaLib.Networking; using Zepheus.Zone.Game; using Zepheus.Zone.Networking; namespace Zepheus.Zone.Handlers { public static class Handler2 { public static void SendChatBlock(ZoneCharacter character, int seconds) { using (var packet = new Packet(SH2Type.Chatblock)) { packet.WriteInt(seconds); character.Client.SendPacket(packet); } } [PacketHandler(CH2Type.Pong)] public static void HandlePong(ZoneClient character, Packet packet) { character.HasPong = true; } public static void SendPing(ZoneClient character) { using (var packet = new Packet(SH2Type.Ping)) { character.SendPacket(packet); } } } }