using System.Collections.Generic; using Zepheus.FiestaLib.Data; namespace Zepheus.Zone { public sealed class ZoneData { public byte ID { get; set; } public List MapsToLoad { get; set; } public ushort Port { get; set; } //we let this assign by worldserver public string IP { get; set; } public string EntityString { get; set; } //string to connect to DB (generated by world) } }