using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace FiestaBot.Manager.Game
{
    internal class Equipment
    {
        public ushort Helmet { get; set; }
        public ushort Armor { get; set; }
        public ushort Pants { get; set; }
        public ushort Boots { get; set; }
        public ushort Weapon { get; set; }
        public ushort Shield { get; set; }
        public ushort CosmeticHelmet { get; set; }
        public ushort CosmeticArmor { get; set; }
        public ushort CosmeticPants { get; set; }
        public ushort CosmeticBoots { get; set; }
        public ushort CosmeticGlasses { get; set; }
        public ushort CosmeticBack { get; set; }
        public ushort CosmeticTail { get; set; }
        public ushort CosmeticPet { get; set; }
        public ushort CosmeticWeaponSkin { get; set; }
    }
}
