/********************************************************************** Filename : GRendererD3D9Common.h Content : D3D9 Common support Created : Dec 8, 2006 Authors : Andrew Reisse Notes : History : Copyright : (c) 1998-2006 Scaleform Corp. All Rights Reserved. Licensees may use this file in accordance with the valid Scaleform Commercial License Agreement provided with the software. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR ANY PURPOSE. **********************************************************************/ #ifndef INC_GRENDERERD3D9COMMON_H #define INC_GRENDERERD3D9COMMON_H #include "GTypes.h" #include "GRefCount.h" #include "GRenderer.h" #include "GRendererCommonImpl.h" #include class GTextureD3D9 : public GTextureImplNode { public: GTextureD3D9 (GRendererNode *plistRoot) : GTextureImplNode(plistRoot) { } virtual bool InitTexture(GImageBase* pim, int targetWidth = 0, int targetHeight = 0) = 0; virtual bool InitTexture(IDirect3DTexture9 *ptex, SInt width, SInt height) = 0; // does not addref virtual IDirect3DTexture9* GetD3DTexture() const = 0; }; #endif