// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- // NSBD3D10ConstantMap inline functions //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- inline NSBD3D10ConstantMap::NSBD3D10CM_Entry::NSBD3D10CM_Entry() : NiShaderConstantMapEntry() { } //--------------------------------------------------------------------------- inline unsigned int NSBD3D10ConstantMap::GetProgramType() { return m_uiProgramType; } //--------------------------------------------------------------------------- inline void NSBD3D10ConstantMap::SetProgramType(unsigned int uiProgramType) { m_uiProgramType = uiProgramType; } //---------------------------------------------------------------------------