// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIALPHACONTROLLER_H #define NIALPHACONTROLLER_H #include "NiFloatInterpController.h" NiSmartPointer(NiAlphaController); class NIANIMATION_ENTRY NiAlphaController : public NiFloatInterpController { NiDeclareRTTI; NiDeclareClone(NiAlphaController); NiDeclareStream; NiDeclareViewerStrings; public: NiAlphaController(); virtual void Update(float fTime); protected: // Virtual function overrides from base classes. virtual bool InterpTargetIsCorrectType(NiObjectNET* pkTarget) const; virtual void GetTargetFloatValue(float& fValue); }; #endif