// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NICODEBLOCK_H #define NICODEBLOCK_H #include "NiFixedString.h" #include "NiString.h" #include "NiRefObject.h" class NIMAIN_ENTRY NiCodeBlock : public NiRefObject { public: NiCodeBlock(); ~NiCodeBlock(); const NiFixedString& GetLanguage() const; void SetLanguage(const NiFixedString& kStr); const NiFixedString& GetPlatform() const; void SetPlatform(const NiFixedString& kStr); const NiFixedString& GetTarget() const; void SetTarget(const NiFixedString& kStr); const NiString& GetText() const; void SetText(const NiString& kCode); protected: NiFixedString m_kLanguage; NiFixedString m_kPlatform; NiFixedString m_kTarget; NiString m_kText; }; typedef NiPointer NiCodeBlockPtr; #endif //#ifndef NICODEBLOCK_H