// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIDX9DIRECT3DTEXTUREDATA_H #define NIDX9DIRECT3DTEXTUREDATA_H #include "NiDX9TextureData.h" class NiDX9Direct3DTexture; class NIDX9RENDERER_ENTRY NiDX9Direct3DTextureData : public NiDX9TextureData { public: static NiDX9Direct3DTextureData* Create(NiDX9Direct3DTexture* pkTexture, NiDX9Renderer* pkRenderer, D3DBaseTexturePtr pkD3DTexture); virtual ~NiDX9Direct3DTextureData(); protected: NiDX9Direct3DTextureData(NiDX9Direct3DTexture* pkTexture, NiDX9Renderer* pkRenderer); }; #endif //#ifndef NIDX9DIRECT3DTEXTUREDATA_H