// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIINPUT_H #define NIINPUT_H // This must be first #if defined(_XENON) #include "NiInput_Xenon.h" #elif defined(WIN32) #include "NiInput_DI8.h" #elif defined(_PS3) #include "NiInput_PS3.h" #endif #include #include #include "NiInputLibType.h" #include "NiInputDevice.h" #include "NiInputGamePad.h" #include "NiInputKeyboard.h" #include "NiInputMouse.h" #include "NiInputErr.h" #include "NiInputSystem.h" #include "NiAction.h" #include "NiActionData.h" #include "NiActionMap.h" #endif //#ifndef NIINPUT_H