// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIINTERPCONTROLLER_H #define NIINTERPCONTROLLER_H #include #include "NiAnimationLibType.h" NiSmartPointer(NiInterpolator); class NiBlendInterpolator; class NIANIMATION_ENTRY NiInterpController : public NiTimeController { NiDeclareRTTI; NiDeclareAbstractClone(NiInterpController); NiDeclareAbstractStream; NiDeclareViewerStrings; public: static const unsigned short INVALID_INDEX; static const float INVALID_TIME; virtual void Update(float fTime) = 0; virtual unsigned short GetInterpolatorCount() const = 0; virtual const char* GetInterpolatorID(unsigned short usIndex = 0) = 0; virtual unsigned short GetInterpolatorIndex(const char* pcID) const = 0; virtual NiInterpolator* GetInterpolator(unsigned short usIndex = 0) const = 0; virtual void SetInterpolator(NiInterpolator* pkInterpolator, unsigned short usIndex = 0) = 0; bool GetManagerControlled() const; void SetManagerControlled(bool bManagerControlled); // This method should be called whenever the key time range must be reset. // Note that this may cause the key range to be set to (0.0f, 0.0f) if it // contains any pose interpolators. virtual void ResetTimeExtrema(); // Returns an ID for this controller type that can uniquely identify this // controller among others of the same type on the same NiObjectNET. This // function is used primarily for controller extraction. virtual const char* GetCtlrID(); // *** begin Emergent internal use only *** virtual NiInterpolator* CreatePoseInterpolator(unsigned short usIndex = 0) = 0; virtual void SynchronizePoseInterpolator(NiInterpolator* pkInterp, unsigned short usIndex = 0) = 0; virtual NiBlendInterpolator* CreateBlendInterpolator( unsigned short usIndex = 0, bool bManagerControlled = false, bool bAccumulateAnimations = false, float fWeightThreshold = 0.0f, unsigned char ucArraySize = 2) const = 0; virtual void GuaranteeTimeRange(float fStartTime, float fEndTime) = 0; static void GuaranteeTimeRange(NiAVObject* pkObject, float fStartTime, float fEndTime, const char* pcExcludedControllerTypes); // *** end Emergent internal use only *** protected: NiInterpController(); // For debug only. virtual bool InterpolatorIsCorrectType(NiInterpolator* pkInterpolator, unsigned short usIndex) const = 0; }; NiSmartPointer(NiInterpController); #include "NiInterpController.inl" #endif // #ifndef NIINTERPCONTROLLER_H