// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiMaterialSwapProcessor::NiMaterialSwapProcessor(NiMaterial* pkMaterial, unsigned int uiMaterialExtraData) : m_spMaterial(pkMaterial), m_uiMaterialExtraData(uiMaterialExtraData) { } //--------------------------------------------------------------------------- inline void NiMaterialSwapProcessor::SetMaterial(NiMaterial* pkMaterial, unsigned int uiMaterialExtraData) { m_spMaterial = pkMaterial; m_uiMaterialExtraData = uiMaterialExtraData; } //--------------------------------------------------------------------------- inline NiMaterial* NiMaterialSwapProcessor::GetMaterial() const { return m_spMaterial; } //--------------------------------------------------------------------------- inline unsigned int NiMaterialSwapProcessor::GetMaterialExtraData() const { return m_uiMaterialExtraData; } //---------------------------------------------------------------------------