// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIMULTITARGETTRANSFORMCONTROLLER_H #define NIMULTITARGETTRANSFORMCONTROLLER_H #include "NiInterpController.h" #include "NiBlendTransformInterpolator.h" class NiControllerSequence; class NIANIMATION_ENTRY NiMultiTargetTransformController : public NiInterpController { NiDeclareRTTI; NiDeclareClone(NiMultiTargetTransformController); NiDeclareStream; NiDeclareViewerStrings; public: NiMultiTargetTransformController(); NiMultiTargetTransformController(unsigned short usCount); virtual ~NiMultiTargetTransformController(); virtual void Update(float fTime); unsigned short GetArrayCount(); NiBlendTransformInterpolator* GetBlendInterpolator( unsigned short usIndex); NiAVObject* GetInterpolatorTarget(unsigned short usIndex); void SetInterpolatorTarget(unsigned short usIndex, NiAVObject* pkTarget); unsigned short GetInterpolatorTargetIndex(NiAVObject* pkObj); unsigned short AddInterpolatorTarget(NiAVObject* pkTarget); virtual unsigned short GetInterpolatorCount() const; virtual const char* GetInterpolatorID(unsigned short usIndex = 0); virtual unsigned short GetInterpolatorIndex(const char* pcID) const; virtual NiInterpolator* GetInterpolator(unsigned short usIndex = 0) const; virtual void SetInterpolator(NiInterpolator* pkInterpolator, unsigned short usIndex = 0); // This method should be called whenever the key time range must be reset. // Note that this may cause the key range to be set to (0.0f, 0.0f) if it // contains any pose interpolators. virtual void ResetTimeExtrema(); // *** begin Emergent internal use only *** virtual NiInterpolator* CreatePoseInterpolator( unsigned short usIndex = 0); virtual void SynchronizePoseInterpolator(NiInterpolator* pkMultiTransform, unsigned short usIndex = 0); virtual NiBlendInterpolator* CreateBlendInterpolator( unsigned short usIndex = 0, bool bManagerControlled = false, bool bAccumulateAnimations = false, float fWeightThreshold = 0.0f, unsigned char ucArraySize = 2) const; virtual void GuaranteeTimeRange(float fStartTime, float fEndTime); virtual bool TargetIsRequiredType() const; virtual void ProcessClone(NiCloningProcess& kCloning); // *** end Emergent internal use only *** protected: // For debug only. virtual bool InterpolatorIsCorrectType(NiInterpolator* pkInterpolator, unsigned short usIndex) const; NiBlendTransformInterpolator* m_pkBlendInterps; NiAVObject** m_ppkTargets; unsigned short m_usNumInterps; void AllocateStorage(unsigned short usCount); }; NiSmartPointer(NiMultiTargetTransformController); #include "NiMultiTargetTransformController.inl" #endif // #ifndef NIMULTITARGETTRANSFORMCONTROLLER_H