// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIPSYSSPHEREEMITTER_H #define NIPSYSSPHEREEMITTER_H #include "NiPSysVolumeEmitter.h" class NIPARTICLE_ENTRY NiPSysSphereEmitter : public NiPSysVolumeEmitter { NiDeclareRTTI; NiDeclareClone(NiPSysSphereEmitter); NiDeclareStream; NiDeclareViewerStrings; public: NiPSysSphereEmitter(const char* pcName, NiAVObject* pkEmitterObj, float fEmitterRadius = 0.0f, float fSpeed = 0.0f, float fSpeedVar = 0.0f, float fDeclination = 0.0f, float fDeclinationVar = 0.0f, float fPlanarAngle = 0.0f, float fPlanarAngleVar = 0.0f, NiColorA kInitialColor = NiColorA::WHITE, float fInitialRadius = 1.0f, float fLifeSpan = 0.0f, float fLifeSpanVar = 0.0f, float fRadiusVar = 1.0f); float GetEmitterRadius() const; void SetEmitterRadius(float fEmitterRadius); // *** begin Emergent internal use only *** virtual void ProcessClone(NiCloningProcess& kCloning); // *** end Emergent internal use only *** protected: // For cloning and streaming only. NiPSysSphereEmitter(); virtual void ComputeVolumeInitialPositionAndVelocity( NiTransform& kEmitterToPSys, NiPoint3& kPosition, NiPoint3& kVelocity); // Emitter size. float m_fEmitterRadius; }; NiSmartPointer(NiPSysSphereEmitter); #include "NiPSysSphereEmitter.inl" #endif // #ifndef NIPSYSSphereEMITTER_H