// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISCENEGRAPHCOMPONENT_H #define NISCENEGRAPHCOMPONENT_H #include #include #include "NiEntityComponentInterface.h" #include #include NiSmartPointer(NiSceneGraphComponent); class NIENTITY_ENTRY NiSceneGraphComponent : public NiRefObject, public NiEntityComponentInterface { NiDeclareFlags(unsigned char); public: // Error strings. static NiFixedString ERR_TRANSLATION_NOT_FOUND; static NiFixedString ERR_ROTATION_NOT_FOUND; static NiFixedString ERR_SCALE_NOT_FOUND; static NiFixedString ERR_FILE_LOAD_FAILED; static NiFixedString ERR_NIF_ROOT_OBJECT; NiSceneGraphComponent(); NiSceneGraphComponent(const NiFixedString& kNifFilePath); const NiFixedString& GetNifFilePath() const; void SetNifFilePath(const NiFixedString& kNifFilePath); NiAVObject* GetSceneRoot() const; // *** begin Emergent internal use only *** static void _SDMInit(); static void _SDMShutdown(); // *** end Emergent internal use only *** protected: NiSceneGraphComponent(NiSceneGraphComponent* pkMasterComponent); NiBool ShouldReloadScene() const; NiBool RecursiveFindAnimations(NiAVObject* pkObject); // Flags. enum { LOAD_ERROR_HIT_MASK = 0x01, NIF_FILE_PATH_CHANGED_MASK = 0x02, SHOULD_UPDATE_SCENE_ROOT_MASK = 0x04 }; NiBool GetLoadErrorHit() const; void SetLoadErrorHit(bool bLoadErrorHit); NiBool GetNifFilePathChanged() const; void SetNifFilePathChanged(bool bNifFilePathChanged); NiBool GetShouldUpdateSceneRoot() const; void SetShouldUpdateSceneRoot(bool bShouldUpdateSceneRoot); // Properties. NiFixedString m_kNifFilePath; NiAVObjectPtr m_spSceneRoot; NiSceneGraphComponentPtr m_spMasterComponent; // Class name. static NiFixedString ms_kClassName; // Component name. static NiFixedString ms_kComponentName; // Property names. static NiFixedString ms_kNifFilePathName; static NiFixedString ms_kSceneRootPointerName; // Property descriptions. static NiFixedString ms_kNifFilePathDescription; // Dependent property names. static NiFixedString ms_kTranslationName; static NiFixedString ms_kRotationName; static NiFixedString ms_kScaleName; public: // NiEntityComponentInterface overrides. virtual NiEntityComponentInterface* Clone(bool bInheritProperties); virtual NiEntityComponentInterface* GetMasterComponent(); virtual void SetMasterComponent( NiEntityComponentInterface* pkMasterComponent); virtual void GetDependentPropertyNames( NiTObjectSet& kDependentPropertyNames); // NiEntityPropertyInterface overrides. virtual NiBool SetTemplateID(const NiUniqueID& kID); virtual NiUniqueID GetTemplateID(); virtual void AddReference(); virtual void RemoveReference(); virtual NiFixedString GetClassName() const; virtual NiFixedString GetName() const; virtual NiBool SetName(const NiFixedString& kName); virtual NiBool IsAnimated() const; virtual void Update(NiEntityPropertyInterface* pkParentEntity, float fTime, NiEntityErrorInterface* pkErrors, NiExternalAssetManager* pkAssetManager); virtual void BuildVisibleSet(NiEntityRenderingContext* pkRenderingContext, NiEntityErrorInterface* pkErrors); virtual void GetPropertyNames( NiTObjectSet& kPropertyNames) const; virtual NiBool CanResetProperty(const NiFixedString& kPropertyName, bool& bCanReset) const; virtual NiBool ResetProperty(const NiFixedString& kPropertyName); virtual NiBool MakePropertyUnique(const NiFixedString& kPropertyName, bool& bMadeUnique); virtual NiBool GetDisplayName(const NiFixedString& kPropertyName, NiFixedString& kDisplayName) const; virtual NiBool SetDisplayName(const NiFixedString& kPropertyName, const NiFixedString& kDisplayName); virtual NiBool GetPrimitiveType(const NiFixedString& kPropertyName, NiFixedString& kPrimitiveType) const; virtual NiBool SetPrimitiveType(const NiFixedString& kPropertyName, const NiFixedString& kPrimitiveType); virtual NiBool GetSemanticType(const NiFixedString& kPropertyName, NiFixedString& kSemanticType) const; virtual NiBool SetSemanticType(const NiFixedString& kPropertyName, const NiFixedString& kSemanticType); virtual NiBool GetDescription(const NiFixedString& kPropertyName, NiFixedString& kDescription) const; virtual NiBool SetDescription(const NiFixedString& kPropertyName, const NiFixedString& kDescription); virtual NiBool GetCategory(const NiFixedString& kPropertyName, NiFixedString& kCategory) const; virtual NiBool IsPropertyReadOnly(const NiFixedString& kPropertyName, bool& bIsReadOnly); virtual NiBool IsPropertyUnique(const NiFixedString& kPropertyName, bool& bIsUnique); virtual NiBool IsPropertySerializable(const NiFixedString& kPropertyName, bool& bIsSerializable); virtual NiBool IsPropertyInheritable(const NiFixedString& kPropertyName, bool& bIsInheritable); virtual NiBool IsExternalAssetPath(const NiFixedString& kPropertyName, unsigned int uiIndex, bool& bIsExternalAssetPath) const; virtual NiBool GetElementCount(const NiFixedString& kPropertyName, unsigned int& uiCount) const; virtual NiBool SetElementCount(const NiFixedString& kPropertyName, unsigned int uiCount, bool& bCountSet); virtual NiBool IsCollection(const NiFixedString& kPropertyName, bool& bIsCollection) const; virtual NiBool GetPropertyData(const NiFixedString& kPropertyName, NiFixedString& kData, unsigned int uiIndex) const; virtual NiBool SetPropertyData(const NiFixedString& kPropertyName, const NiFixedString& kData, unsigned int uiIndex); virtual NiBool GetPropertyData(const NiFixedString& kPropertyName, NiObject*& pkData, unsigned int uiIndex) const; }; #include "NiSceneGraphComponent.inl" #endif // NISCENEGRAPHCOMPONENT_H