// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISTRINGPALETTE_H #define NISTRINGPALETTE_H #include "NiAnimationLibType.h" #include class NIANIMATION_ENTRY NiStringPalette : public NiObject { NiDeclareRTTI; NiDeclareStream; public: NiStringPalette(unsigned int uiAllocatedSize); ~NiStringPalette(); char* GetBasePointer() const; unsigned int AddString(const char* pcString); protected: // For streaming only. NiStringPalette(); bool FindString(const char* pcString, unsigned int& uiOffset); void ReallocateBuffer(); char* m_pcBuffer; unsigned int m_uiAllocatedSize; unsigned int m_uiEndOfBuffer; }; NiSmartPointer(NiStringPalette); #include "NiStringPalette.inl" #endif // #ifndef NISTRINGPALETTE_H