// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NISTRIPIFYEDGE_H #define NISTRIPIFYEDGE_H #include "NiStripifyLibType.h" #include #include class NiStripifyTriangle; class NISTRIPIFY_ENTRY NiStripifyEdge : public NiMemObject { public: NiStripifyEdge(unsigned short usVert0, unsigned short usVert1); void AddTriangle(NiStripifyTriangle* pkTriangle); NiStripifyTriangle* GetTriangle(unsigned int i) const; void RemoveTriangle(NiStripifyTriangle* pkTriangle); unsigned short GetVert(unsigned int i) const; unsigned int GetTriangleCount() const; protected: unsigned short m_aVert[2]; NiTPrimitiveSet m_kTriangles; }; //--------------------------------------------------------------------------- inline unsigned short NiStripifyEdge::GetVert(unsigned int i) const { NIASSERT(i <= 1); return m_aVert[i]; } //--------------------------------------------------------------------------- inline unsigned int NiStripifyEdge::GetTriangleCount() const { return m_kTriangles.GetSize(); } //--------------------------------------------------------------------------- inline NiStripifyTriangle* NiStripifyEdge::GetTriangle(unsigned int i) const { return m_kTriangles.GetAt(i); } #endif // NISTRIPIFYEDGE_H