// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- // NiSwitchStringExtraData inline functions //--------------------------------------------------------------------------- inline NiSwitchStringExtraData::NiSwitchStringExtraData() { m_ppcValue = NULL; m_uiSize = 0; m_iIndex = -1; } //--------------------------------------------------------------------------- inline NiSwitchStringExtraData::~NiSwitchStringExtraData() { for (unsigned int i=0; i < m_uiSize; i++) { NiFree(m_ppcValue[i]); } NiFree(m_ppcValue); m_ppcValue = NULL; } //--------------------------------------------------------------------------- inline void NiSwitchStringExtraData::GetValue(unsigned int &uiSize, char** &ppcValue, int &iIndex) const { uiSize = m_uiSize; ppcValue = m_ppcValue; iIndex = m_iIndex; } //--------------------------------------------------------------------------- inline void NiSwitchStringExtraData::SetActiveIndex(const int iIndex) { m_iIndex = iIndex; } //--------------------------------------------------------------------------- inline const int NiSwitchStringExtraData::GetActiveIndex() const { return m_iIndex; } //---------------------------------------------------------------------------