// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIXMLMETRICSOUTPUT_H #define NIXMLMETRICSOUTPUT_H // This class provides default XML output for the metrics system. It outputs // to a log file at the end of a period of frames (chosen at construction // time). It calculates every metric. #include "NiMetricsOutputLibType.h" #include "NiCalculatingOutput.h" #include #include class NIMETRICSOUTPUT_ENTRY NiXMLMetricsOutput : public NiCalculatingOutput { public: NiXMLMetricsOutput(unsigned int uiFramePeriod, const char* pcNiFileName, unsigned int uiNiFileBufferSize = 32768, unsigned int uiHashSize = 127); virtual ~NiXMLMetricsOutput(); bool GetFileValid() const; virtual void AddValue(const char* pcName, float fValue); virtual void StartTimer(NiMetricsTimer& kTimer) {}; virtual void EndTimer(NiMetricsTimer& kTimer); virtual void AddImmediateEvent(const char* pcName, float fValue); virtual void Update(); protected: void WriteHeader(); void WriteBuffer(); void WriteFooter(); NiFile m_kFile; }; #endif //#ifndef NIXMLMETRICSOUTPUT_H