Build Log
  

Build started: Project: SceneDesignerFramework, Configuration: Debug DLL|Win32

Command Lines
  
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Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\DebugDLL\RSP000001669610740.rsp" with contents
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\Terrain" /I "\SDK\Win32\Include" /I "\ThirdPartyCode\TinyXML\TinyXML2.4.2" /D "NISYSTEM_IMPORT" /D "NIMAIN_IMPORT" /D "NIDX9RENDERER_IMPORT" /D "NIANIMATION_IMPORT" /D "NICOLLISION_IMPORT" /D "NIPARTICLE_IMPORT" /D "NIPORTAL_IMPORT" /D "NIENTITY_IMPORT" /D "NIVIEWMATH_IMPORT" /D "D3D_DEBUG_INFO" /D "NIDEBUG" /D "TERRAIN_IMPORT" /D "_WINDLL" /D "_MBCS" /FD /EHa /MDd /Yu"SceneDesignerFrameworkPCH.h" /Fp"../../../../../Intermediate/NDL/DebugDLL\SceneDesignerFramework.pch" /Fo"../../../../../Intermediate/NDL/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/DebugDLL\vc90.pdb" /W3 /c /Zi /clr:oldSyntax /TP /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Data.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Drawing.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Windows.Forms.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Design.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\Accessibility.dll"  /Zl

"..\..\ObjectPickShader.cpp"

"..\..\MPickUtility.cpp"

"..\..\ColorPicker.cpp"

"..\..\UICommandValidatorAttribute.cpp"

"..\..\UICommandHandlerAttribute.cpp"

"..\..\RequiresParameterAttribute.cpp"

"..\..\DockPositionAttribute.cpp"

"..\..\DllShutdownAttribute.cpp"

"..\..\DllInitAttribute.cpp"

"..\..\ContainsUICommandsAttribute.cpp"

"..\..\Interfaces.cpp"

"..\..\StandardServices.cpp"

"..\..\UIState.cpp"

"..\..\UICommandEventArgs.cpp"

"..\..\UICommand.cpp"

"..\..\SettingChangedEventArgs.cpp"

"..\..\ServiceProvider.cpp"

"..\..\PropertyType.cpp"

"..\..\Message.cpp"

"..\..\MSelectionSetFactory.cpp"

"..\..\MSceneFactory.cpp"

"..\..\MEntityFactory.cpp"

"..\..\MComponentFactory.cpp"

"..\..\MSetElementCountCommand.cpp"

"..\..\MSelectEntitiesCommand.cpp"

"..\..\MRenameSelectionSetCommand.cpp"

"..\..\MRenameEntityCommand.cpp"

"..\..\MMakePropertyUniqueCommand.cpp"

"..\..\MChangeViewportCameraCommand.cpp"

"..\..\MChangePropertyCommand.cpp"

"..\..\MChangeHiddenStateCommand.cpp"

"..\..\MChangeFrozenStateCommand.cpp"

"..\..\MBatchCommand.cpp"

"..\..\MAddRemoveSelectionSetCommand.cpp"

"..\..\MAddRemovePropertyCommand.cpp"

"..\..\MAddRemoveEntityCommand.cpp"

"..\..\MAddRemoveComponentCommand.cpp"

"..\..\MQuaternion.cpp"

"..\..\MPoint3.cpp"

"..\..\MPoint2.cpp"

"..\..\MMatrix3.cpp"

"..\..\MViewportManager.cpp"

"..\..\MTimeManager.cpp"

"..\..\MProxyManager.cpp"

"..\..\MPaletteManager.cpp"

"..\..\MLightManager.cpp"

"..\..\MEventManager.cpp"

"..\..\MCollisionManager.cpp"

"..\..\MCameraManager.cpp"

"..\..\MBoundManager.cpp"

"..\..\NiScreenConsole.cpp"

"..\..\NiProxyComponent.cpp"

"..\..\NiLightProxyComponent.cpp"

"..\..\MViewport.cpp"

"..\..\MUtility.cpp"

"..\..\MSelectionSet.cpp"

"..\..\MScene.cpp"

"..\..\MRenderingContext.cpp"

"..\..\MRenderer.cpp"

"..\..\MPropertyContainer.cpp"

"..\..\MPalette.cpp"

"..\..\MFramework.cpp"

"..\..\MFolderLocation.cpp"

"..\..\MFileLocation.cpp"

"..\..\MExpandablePropertyConverter.cpp"

"..\..\MEntityPropertyDescriptor.cpp"

"..\..\MEntity.cpp"

"..\..\MDisposable.cpp"

"..\..\MComponent.cpp"

"..\..\MCollectionPropertyEditorForm.cpp"

"..\..\MCollectionPropertyEditor.cpp"

"..\..\AssemblyInfo.cpp"
]
Creating command line "cl.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\DebugDLL\RSP000001669610740.rsp" /nologo /errorReport:prompt"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\DebugDLL\RSP000002669610740.rsp" with contents
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\Terrain" /I "\SDK\Win32\Include" /I "\ThirdPartyCode\TinyXML\TinyXML2.4.2" /D "NISYSTEM_IMPORT" /D "NIMAIN_IMPORT" /D "NIDX9RENDERER_IMPORT" /D "NIANIMATION_IMPORT" /D "NICOLLISION_IMPORT" /D "NIPARTICLE_IMPORT" /D "NIPORTAL_IMPORT" /D "NIENTITY_IMPORT" /D "NIVIEWMATH_IMPORT" /D "D3D_DEBUG_INFO" /D "NIDEBUG" /D "TERRAIN_IMPORT" /D "_WINDLL" /D "_MBCS" /FD /EHa /MDd /Yc"SceneDesignerFrameworkPCH.h" /Fp"../../../../../Intermediate/NDL/DebugDLL\SceneDesignerFramework.pch" /Fo"../../../../../Intermediate/NDL/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/DebugDLL\vc90.pdb" /W3 /c /Zi /clr:oldSyntax /TP /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Data.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Drawing.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Windows.Forms.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\System.Design.dll" /FU "c:\Windows\Microsoft.NET\Framework\v2.0.50727\Accessibility.dll"  /Zl

"..\..\SceneDesignerFrameworkPCH.cpp"
]
Creating command line "cl.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\DebugDLL\RSP000002669610740.rsp" /nologo /errorReport:prompt"
Output Window
  
Compiling...
cl : Command line warning D9035 : option 'clr:oldsyntax' has been deprecated and will be removed in a future release
SceneDesignerFrameworkPCH.cpp
f:\downloads\君天下ol\2011-7-5\trunk\client\src\scenedesigner\scenedesignerframework\SceneDesignerFrameworkPCH.h(18) : fatal error C1083: Cannot open include file: 'NiSystem.h': No such file or directory
Project : warning PRJ0018 : The following environment variables were not found:
$(EGB_PATH)
Results
  
Build log was saved at "file://f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\DebugDLL\BuildLog.htm"
SceneDesignerFramework - 1 error(s), 1 warning(s)