生成日志
  

生成 已启动: 项目: NiD3DXEffectShaderLib,配置: Debug DLL|Win32

命令行
  
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\RSP00003921082216.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\..\..\..\External\NDL\Include" /I "..\..\..\..\..\..\External\DX9\Include" /D "D3D_DEBUG_INFO" /D "NID3DXEFFECTSHADER_EXPORT" /D "NISYSTEM_IMPORT" /D "NIMAIN_IMPORT" /D "NIDX9RENDERER_IMPORT" /D "_DX9" /D "_USRDLL" /D "_WINDOWS" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Yu"NiD3DXEffectShaderLibPCH.h" /Fp"../../../../../../Intermediate/NDL/NiD3DXEffectShaderLib/DebugDLLDX9\NiD3DXEffectShaderLibDX923VC90D.pch" /Fo"../../../../../../Intermediate/NDL/NiD3DXEffectShaderLib/DebugDLLDX9\\" /Fd"../../../../../../Intermediate/NDL/NiD3DXEffectShaderLib/DebugDLLDX9\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiD3DXEffectParameter.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\RSP00003921082216.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\RSP00003A21082216.rsp”,其内容为
[
/OUT:"..\..\..\..\..\..\External\NDL\DLL\NiD3DXEffectShaderLibDX923VC90D.dll" /INCREMENTAL /LIBPATH:"..\..\..\..\..\..\External\DX9\Lib\x86" /LIBPATH:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL" /DLL /MANIFEST /MANIFESTFILE:"../../../../../../Intermediate/NDL/NiD3DXEffectShaderLib/DebugDLLDX9\NiD3DXEffectShaderLibDX923VC90D.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../../../../../../Intermediate/NDL/NiD3DXEffectShaderLib/DebugDLLDX9\NiD3DXEffectShaderLibDX923VC90D.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /IMPLIB:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiD3DXEffectShaderLibDX923VC90D.lib" /MACHINE:X86 NiSystem23VC90D.lib NiMain23VC90D.lib NiDX9Renderer23VC90D.lib dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectAttributeTable.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectFactory.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectFile.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectLoader.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectParameter.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectParameterDesc.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectParser.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShader.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShaderLib.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShaderLibPCH.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShaderLibrary.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShaderSDM.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectStateManager.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectTechnique.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectTechniqueDesc.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectTechniqueSet.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXInclude.obj"

"..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShaderLibDX923VC90D.dll.embed.manifest.res"
]
正在创建命令行“link.exe @e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\RSP00003A21082216.rsp /NOLOGO /ERRORREPORT:PROMPT”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\RSP00003B21082216.rsp”,其内容为
[
/out:..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShaderLibDX923VC90D.dll.embed.manifest /notify_update /manifest

..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\NiD3DXEffectShaderLibDX923VC90D.dll.intermediate.manifest
]
正在创建命令行“mt.exe @e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\RSP00003B21082216.rsp /nologo”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\BAT00003C21082216.bat”,其内容为
[
@echo 清单资源上次更新时间为 %TIME%,更新位置为 %DATE% > ..\..\..\..\..\..\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\mt.dep
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\BAT00003C21082216.bat”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\BAT00003D21082216.bat”,其内容为
[
@echo off

..\..\..\..\CopyToSDK.bat

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "Copying NiD3DXEffectShaderLib headers to SDK"

exit 1

:VCEnd
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\BAT00003D21082216.bat”
输出窗口
  
正在编译...
NiD3DXEffectParameter.cpp
正在链接...
正在嵌入清单...
Copying NiD3DXEffectShaderLib headers to SDK
(only copying new or modified files)
复制了 0 个文件
复制了 0 个文件
复制了 0 个文件
结果
  
生成日志保存在“file://e:\trunk\Client\Intermediate\NDL\NiD3DXEffectShaderLib\DebugDLLDX9\BuildLog.htm”
NiD3DXEffectShaderLib - 0 个错误,0 个警告