生成日志
  

生成 已启动: 项目: NiDX9Renderer,配置: Debug DLL|Win32

命令行
  
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\RSP00004421083088.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiMain" /I "..\..\..\NiMain\Win32" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /I "..\..\..\..\..\External\DX9\Include" /D "_DX9" /D "D3D_DEBUG_INFO" /D "NIDX9RENDERER_EXPORT" /D "NISYSTEM_IMPORT" /D "NIMAIN_IMPORT" /D "_USRDLL" /D "_WINDOWS" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Yu"NiD3DRendererPCH.h" /Fp"../../../../../Intermediate/NDL/NiDX9Renderer/DebugDLL\NiDX9Renderer23VC90D.pch" /Fo"../../../../../Intermediate/NDL/NiDX9Renderer/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/NiDX9Renderer/DebugDLL\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiDX9Renderer.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\RSP00004421083088.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\BAT00004821083088.bat”,其内容为
[
@echo off

if not exist "..\..\..\..\..\External\NDL\DLL" mkdir "..\..\..\..\..\External\NDL\DLL"

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "Creating SDK directories"

exit 1

:VCEnd
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\BAT00004821083088.bat”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\RSP00004921083088.rsp”,其内容为
[
/OUT:"..\..\..\..\..\External\NDL\DLL\NiDX9Renderer23VC90D.dll" /INCREMENTAL /LIBPATH:"..\..\..\..\..\External\DX9\Lib\x86" /LIBPATH:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL" /DLL /MANIFEST /MANIFESTFILE:"../../../../../Intermediate/NDL/NiDX9Renderer/DebugDLL\NiDX9Renderer23VC90D.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../../../../../Intermediate/NDL/NiDX9Renderer/DebugDLL\NiDX9Renderer23VC90D.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /IMPLIB:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiDX9Renderer23VC90D.lib" /MACHINE:X86 NiSystem23VC90D.lib NiMain23VC90D.lib dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DDefaultShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DDefaultShader_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DGeometryGroupManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DGPUProgramCache.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DHLSLPixelShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DHLSLVertexShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DPass.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DPixelShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DRendererPCH.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DRenderStateGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderConstantMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderDeclaration.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderFactory.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderInterface.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgram.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgramCreator.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgramCreator_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgramCreatorAsm.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgramCreatorAsm_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgramCreatorHLSL.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgramCreatorObj.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DShaderProgramFactory.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DTextureStage.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DTextureStageGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DUtility.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiD3DVertexShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX92DBufferData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Direct3DTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Direct3DTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9DynamicTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Error.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9ErrorShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9FragmentShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9IBManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9LightManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9MaterialManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9PersistentSrcTextureRendererData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9PixelFormat.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9RenderedCubeMapData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9RenderedTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Renderer.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9RendererMetrics.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9RendererSDM.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9RenderState.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Resource.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9ShaderConstantManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9ShaderDeclaration.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9ShadowWriteShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9SourceCubeMapData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9SourceTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9SystemDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9TextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9TextureManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9VBManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDynamicGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiGeometryBufferData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiStaticGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiUnsharedGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiVBBlock.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiVBDynamicSet_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiVBSet.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Renderer23VC90D.dll.embed.manifest.res"
]
正在创建命令行“link.exe @e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\RSP00004921083088.rsp /NOLOGO /ERRORREPORT:PROMPT”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\RSP00004A21083088.rsp”,其内容为
[
/out:..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Renderer23VC90D.dll.embed.manifest /notify_update /manifest

..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\NiDX9Renderer23VC90D.dll.intermediate.manifest
]
正在创建命令行“mt.exe @e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\RSP00004A21083088.rsp /nologo”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\BAT00004B21083088.bat”,其内容为
[
@echo 清单资源上次更新时间为 %TIME%,更新位置为 %DATE% > ..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugDLL\mt.dep
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\BAT00004B21083088.bat”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\BAT00004C21083088.bat”,其内容为
[
@echo off

..\..\..\CopyToSDK.bat

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "Copying NiDX9Renderer headers to SDK"

exit 1

:VCEnd
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\BAT00004C21083088.bat”
输出窗口
  
正在编译...
NiDX9Renderer.cpp
Creating SDK directories
正在链接...
正在嵌入清单...
Copying NiDX9Renderer headers to SDK
(only copying new or modified files)
复制了 0 个文件
复制了 0 个文件
复制了 0 个文件
结果
  
生成日志保存在“file://e:\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugDLL\BuildLog.htm”
NiDX9Renderer - 0 个错误,0 个警告