Build Log
  

Build started: Project: NiDX9Renderer, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\RSP00015F962019876.rsp" with contents
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiMain" /I "..\..\..\NiMain\Win32" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /I "..\..\..\..\..\External\DX9\Include" /D "_DX9" /D "D3D_DEBUG_INFO" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_LIB" /Gm /RTC1 /MTd /GR- /Yu"NiD3DRendererPCH.h" /Fp"../../../../../Intermediate/NDL/NiDX9Renderer/DebugLib\NiDX9Renderer.pch" /Fo"../../../../../Intermediate/NDL/NiDX9Renderer/DebugLib\\" /Fd"..\..\..\..\..\External\NDL\Lib\VC90\DebugLib\NiDX9Renderer.lib.pdb" /W3 /c /ZI /TP /wd4566 /FI "NiBuildConfiguration.h" "..\..\NiD3DDefaultShader.cpp"

"..\..\NiVBSet.cpp"

"..\NiVBDynamicSet_DX9.cpp"

"..\..\NiVBBlock.cpp"

"..\..\NiUnsharedGeometryGroup.cpp"

"..\..\NiStaticGeometryGroup.cpp"

"..\..\NiGeometryGroup.cpp"

"..\..\NiGeometryBufferData.cpp"

"..\..\NiDynamicGeometryGroup.cpp"

"..\..\NiDX9VBManager.cpp"

"..\..\NiDX9TextureManager.cpp"

"..\..\NiDX9TextureData.cpp"

"..\..\NiDX9SystemDesc.cpp"

"..\..\NiDX9SourceTextureData.cpp"

"..\..\NiDX9SourceCubeMapData.cpp"

"..\..\NiDX9ShadowWriteShader.cpp"

"..\..\NiDX9ShaderDeclaration.cpp"

"..\..\NiDX9ShaderConstantManager.cpp"

"..\..\NiDX9Resource.cpp"

"..\..\NiDX9RenderState.cpp"

"..\..\NiDX9RendererSDM.cpp"

"..\..\NiDX9RendererMetrics.cpp"

"..\..\NiDX9Renderer.cpp"

"..\..\NiDX9RenderedTextureData.cpp"

"..\..\NiDX9RenderedCubeMapData.cpp"

"..\..\NiDX9PixelFormat.cpp"

"..\..\NiDX9PersistentSrcTextureRendererData.cpp"

"..\..\NiDX9MaterialManager.cpp"

"..\..\NiDX9LightManager.cpp"

"..\..\NiDX9IBManager.cpp"

"..\..\NiDX9FragmentShader.cpp"

"..\..\NiDX9ErrorShader.cpp"

"..\..\NiDX9Error.cpp"

"..\..\NiDX9DynamicTextureData.cpp"

"..\..\NiDX9Direct3DTextureData.cpp"

"..\..\NiDX9Direct3DTexture.cpp"

"..\..\NiDX92DBufferData.cpp"

"..\..\NiD3DVertexShader.cpp"

"..\..\NiD3DUtility.cpp"

"..\..\NiD3DTextureStageGroup.cpp"

"..\..\NiD3DTextureStage.cpp"

"..\..\NiD3DShaderProgramFactory.cpp"

"..\..\NiD3DShaderProgramCreatorObj.cpp"

"..\..\NiD3DShaderProgramCreatorHLSL.cpp"

"..\NiD3DShaderProgramCreatorAsm_DX9.cpp"

"..\..\NiD3DShaderProgramCreatorAsm.cpp"

"..\NiD3DShaderProgramCreator_DX9.cpp"

"..\..\NiD3DShaderProgramCreator.cpp"

"..\..\NiD3DShaderProgram.cpp"

"..\..\NiD3DShaderLibrary.cpp"

"..\..\NiD3DShaderInterface.cpp"

"..\..\NiD3DShaderFactory.cpp"

"..\..\NiD3DShaderDeclaration.cpp"

"..\..\NiD3DShaderConstantMap.cpp"

"..\..\NiD3DShader.cpp"

"..\..\NiD3DRenderStateGroup.cpp"

"..\..\NiD3DPixelShader.cpp"

"..\..\NiD3DPass.cpp"

"..\..\NiD3DHLSLVertexShader.cpp"

"..\..\NiD3DHLSLPixelShader.cpp"

"..\..\NiD3DGPUProgramCache.cpp"

"..\..\NiD3DGeometryGroupManager.cpp"

"..\NiD3DDefaultShader_DX9.cpp"
]
Creating command line "cl.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\RSP00015F962019876.rsp" /nologo /errorReport:prompt"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\RSP000160962019876.rsp" with contents
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiMain" /I "..\..\..\NiMain\Win32" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /I "..\..\..\..\..\External\DX9\Include" /D "_DX9" /D "D3D_DEBUG_INFO" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_LIB" /Gm /RTC1 /MTd /GR- /Yc"NiD3DRendererPCH.h" /Fp"../../../../../Intermediate/NDL/NiDX9Renderer/DebugLib\NiDX9Renderer.pch" /Fo"../../../../../Intermediate/NDL/NiDX9Renderer/DebugLib\\" /Fd"..\..\..\..\..\External\NDL\Lib\VC90\DebugLib\NiDX9Renderer.lib.pdb" /W3 /c /ZI /TP /wd4566 /FI "NiBuildConfiguration.h" "..\..\NiD3DRendererPCH.cpp"
]
Creating command line "cl.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\RSP000160962019876.rsp" /nologo /errorReport:prompt"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\BAT00017B962019876.bat" with contents
[
@echo off

if not exist "..\..\..\..\..\External\NDL\Lib\VC90\DebugLib" mkdir "..\..\..\..\..\External\NDL\Lib\VC90\DebugLib"

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Creating SDK directories"

exit 1

:VCEnd
]
Creating command line """f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\BAT00017B962019876.bat"""
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\RSP00017C962019876.rsp" with contents
[
/OUT:"..\..\..\..\..\External\NDL\Lib\VC90\DebugLib\NiDX9Renderer.lib" "..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DDefaultShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DDefaultShader_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DGeometryGroupManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DGPUProgramCache.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DHLSLPixelShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DHLSLVertexShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DPass.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DPixelShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DRendererPCH.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DRenderStateGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderConstantMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderDeclaration.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderFactory.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderInterface.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgram.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgramCreator.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgramCreator_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgramCreatorAsm.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgramCreatorAsm_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgramCreatorHLSL.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgramCreatorObj.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DShaderProgramFactory.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DTextureStage.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DTextureStageGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DUtility.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiD3DVertexShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX92DBufferData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9Direct3DTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9Direct3DTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9DynamicTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9Error.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9ErrorShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9FragmentShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9IBManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9LightManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9MaterialManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9PersistentSrcTextureRendererData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9PixelFormat.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9RenderedCubeMapData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9RenderedTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9Renderer.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9RendererMetrics.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9RendererSDM.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9RenderState.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9Resource.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9ShaderConstantManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9ShaderDeclaration.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9ShadowWriteShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9SourceCubeMapData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9SourceTextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9SystemDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9TextureData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9TextureManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDX9VBManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiDynamicGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiGeometryBufferData.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiStaticGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiUnsharedGeometryGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiVBBlock.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiVBDynamicSet_DX9.obj"

"..\..\..\..\..\Intermediate\NDL\NiDX9Renderer\DebugLib\NiVBSet.obj"
]
Creating command line "lib.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\RSP00017C962019876.rsp" /NOLOGO"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\BAT00017D962019876.bat" with contents
[
@echo off

..\..\..\CopyToSDK.bat

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "Copying NiDX9Renderer headers to SDK"

exit 1

:VCEnd
]
Creating command line """f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\BAT00017D962019876.bat"""
Output Window
  
Compiling...
NiD3DRendererPCH.cpp
Compiling...
NiD3DDefaultShader_DX9.cpp
NiD3DGeometryGroupManager.cpp
NiD3DGPUProgramCache.cpp
NiD3DHLSLPixelShader.cpp
NiD3DHLSLVertexShader.cpp
NiD3DPass.cpp
NiD3DPixelShader.cpp
NiD3DRenderStateGroup.cpp
NiD3DShader.cpp
NiD3DShaderConstantMap.cpp
NiD3DShaderDeclaration.cpp
NiD3DShaderFactory.cpp
NiD3DShaderInterface.cpp
NiD3DShaderLibrary.cpp
NiD3DShaderProgram.cpp
NiD3DShaderProgramCreator.cpp
NiD3DShaderProgramCreator_DX9.cpp
NiD3DShaderProgramCreatorAsm.cpp
NiD3DShaderProgramCreatorAsm_DX9.cpp
NiD3DShaderProgramCreatorHLSL.cpp
Generating Code...
Compiling...
NiD3DShaderProgramCreatorObj.cpp
NiD3DShaderProgramFactory.cpp
NiD3DTextureStage.cpp
NiD3DTextureStageGroup.cpp
NiD3DUtility.cpp
NiD3DVertexShader.cpp
NiDX92DBufferData.cpp
NiDX9Direct3DTexture.cpp
NiDX9Direct3DTextureData.cpp
NiDX9DynamicTextureData.cpp
NiDX9Error.cpp
NiDX9ErrorShader.cpp
NiDX9FragmentShader.cpp
NiDX9IBManager.cpp
NiDX9LightManager.cpp
NiDX9MaterialManager.cpp
NiDX9PersistentSrcTextureRendererData.cpp
NiDX9PixelFormat.cpp
NiDX9RenderedCubeMapData.cpp
NiDX9RenderedTextureData.cpp
Generating Code...
Compiling...
NiDX9Renderer.cpp
NiDX9RendererMetrics.cpp
NiDX9RendererSDM.cpp
NiDX9RenderState.cpp
NiDX9Resource.cpp
NiDX9ShaderConstantManager.cpp
NiDX9ShaderDeclaration.cpp
NiDX9ShadowWriteShader.cpp
NiDX9SourceCubeMapData.cpp
NiDX9SourceTextureData.cpp
NiDX9SystemDesc.cpp
NiDX9TextureData.cpp
NiDX9TextureManager.cpp
NiDX9VBManager.cpp
NiDynamicGeometryGroup.cpp
NiGeometryBufferData.cpp
NiGeometryGroup.cpp
NiStaticGeometryGroup.cpp
NiUnsharedGeometryGroup.cpp
NiVBBlock.cpp
Generating Code...
Compiling...
NiVBDynamicSet_DX9.cpp
NiVBSet.cpp
NiD3DDefaultShader.cpp
Generating Code...
Creating SDK directories
Creating library...
Copying NiDX9Renderer headers to SDK
(only copying new or modified files)
0 File(s) copied
0 File(s) copied
0 File(s) copied
Results
  
Build log was saved at "file://f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiDX9Renderer\DebugLib\BuildLog.htm"
NiDX9Renderer - 0 error(s), 0 warning(s)