生成日志
  

生成 已启动: 项目: NiMain,配置: Debug DLL|Win32

命令行
  
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002532962676.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NIMAIN_EXPORT" /D "NISYSTEM_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Yu"NiMainPCH.h" /Fp"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pch" /Fo"../../../../../Intermediate/NDL/NiMain/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/NiMain/DebugDLL\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiZBufferProperty.cpp

..\..\NiWireframeProperty.cpp

..\..\NiVSMShadowTechnique.cpp

..\..\NiVSMBlurVertexProgramDescriptor.cpp

..\..\NiVSMBlurPixelProgramDescriptor.cpp

..\..\VSMBlurMaterialNodeLibrary\NiVSMBlurMaterialNodeLibrary.cpp

..\..\NiVSMBlurMaterialDescriptor.cpp

..\..\NiVSMBlurMaterial.cpp

..\..\NiVisibleArray.cpp

..\..\NiViewRenderClick.cpp

..\..\NiViewerStrings.cpp

..\..\NiVertWeightsExtraData.cpp

..\..\NiVertexColorProperty.cpp

..\..\NiVectorExtraData.cpp

..\NiTriStripsData_Win32.cpp

..\..\NiTriStripsData.cpp

..\..\NiTriStrips.cpp

..\..\NiTriShapeDynamicData.cpp

..\NiTriShapeData_Win32.cpp

..\..\NiTriShapeData.cpp

..\..\NiTriShape.cpp

..\..\NiTriBasedGeomData.cpp

..\..\NiTriBasedGeom.cpp

..\..\NiTransform.cpp

..\..\NiTimeSyncController.cpp

..\..\NiTimeController.cpp

..\..\NiTGAReader.cpp

..\..\NiTexturingProperty.cpp

..\..\NiTextureTransform.cpp

..\..\NiTextureEffect.cpp

..\..\NiTextureCodec.cpp

..\..\NiTexture.cpp

..\..\NiTaskManager.cpp

..\..\NiTask.cpp

..\..\NiSwitchStringExtraData.cpp

..\..\NiSwitchNode.cpp

..\..\NiStringsExtraData.cpp

..\..\NiStringExtraData.cpp

..\..\NiString.cpp

..\..\NiStream.cpp

..\..\NiStencilProperty.cpp

..\..\NiStandardVertexProgramDescriptor.cpp

..\..\NiStandardPixelProgramDescriptor.cpp

..\..\NiStandardMaterialDescriptor.cpp

..\..\NiStandardMaterial.cpp

..\..\SpotShadowWriteMaterialNodeLibrary\NiSpotShadowWriteMaterialNodeLibrary.cpp

..\..\NiSpotShadowWriteMaterial.cpp

..\..\NiSpotLight.cpp

..\..\NiSpecularProperty.cpp

..\..\NiSourceTexture.cpp

..\..\NiSourceCubeMap.cpp

..\..\NiSortAdjustNode.cpp

..\..\NiSkinPartition.cpp

..\NiSkinInstance_Win32.cpp

..\..\NiSkinInstance.cpp

..\..\NiSkinData.cpp

..\..\NiSingleShaderMaterialLibrary.cpp

..\..\NiSingleShaderMaterial.cpp

..\..\NiShadowTechnique.cpp

..\..\NiShadowRenderClick.cpp

..\..\NiShadowMap.cpp

..\..\NiShadowManager.cpp

..\..\NiShadowGenerator.cpp

..\..\NiShadowCubeMap.cpp

..\..\NiShadowClickValidator.cpp

..\..\NiShadowClickGenerator.cpp

..\..\NiShaderTimeController.cpp

..\..\NiShaderRequirementDesc.cpp

..\..\NiShaderLibraryDesc.cpp

..\..\NiShaderLibrary.cpp

..\..\NiShaderFactory.cpp

..\..\NiShaderError.cpp

..\..\NiShaderDescBase.cpp

..\..\NiShaderDesc.cpp

..\..\NiShaderDeclaration.cpp

..\..\NiShaderConstantMapEntry.cpp

..\..\NiShaderConstantMap.cpp

..\..\NiShaderAttributeDesc.cpp

..\..\NiShader.cpp

..\..\NiShadeProperty.cpp

..\..\NiSGIReader.cpp

..\..\NiScreenTextureRenderClick.cpp

..\..\NiScreenTexture.cpp

..\..\NiScreenLODData.cpp

..\..\NiScreenFillingRenderView.cpp

..\..\NiScreenElementsData.cpp

..\..\NiScreenElements.cpp

..\..\NiSCMExtraData.cpp

..\..\NiRTTI.cpp

..\..\NiRenderView.cpp

..\..\NiRenderTargetGroup.cpp

..\..\NiRenderStep.cpp

..\..\NiRenderListProcessor.cpp

..\..\NiRenderFrame.cpp

..\..\NiRendererSpecificProperty.cpp

..\..\NiRenderer.cpp

..\..\NiRenderedTexture.cpp

..\..\NiRenderedCubeMap.cpp

..\..\NiRenderClickValidator.cpp

..\..\NiRenderClick.cpp

..\..\NiRefObject.cpp

..\..\NiRangeLODData.cpp

..\NiQuaternion_Win32.cpp

..\..\NiQuaternion.cpp

..\..\NiPropertyState.cpp

..\..\NiProperty.cpp

..\NiProcessor.cpp

..\..\PointShadowWriteMaterialNodeLibrary\NiPointShadowWriteMaterialNodeLibrary.cpp

..\..\NiPointShadowWriteMaterial.cpp

..\..\NiPointLight.cpp

..\NiPoint3_Win32.cpp

..\..\NiPoint3.cpp

..\..\NiPoint2.cpp

..\..\NiPlane.cpp

..\..\NiPixelFormat.cpp

..\NiPixelData_Win32.cpp

..\..\NiPixelData.cpp

..\..\NiPersistentSrcTextureRendererData.cpp

..\..\NiParticlesData.cpp

..\..\NiParticles.cpp

..\..\NiParallelUpdateTaskManager.cpp

..\..\NiPalette.cpp

..\..\NiOldScreenSpace.cpp

..\..\NiObjectNET.cpp

..\..\NiObjectGroup.cpp

..\..\NiObject.cpp

..\..\NiNode.cpp

..\..\NiNIFImageReader.cpp

..\..\NiMetricsLayer.cpp

..\NiMatrix3.cpp

..\..\NiMath.cpp

..\..\NiMaterialSwapProcessor.cpp

..\..\NiMaterialResourceProducerNode.cpp

..\..\NiMaterialResourceConsumerNode.cpp

..\..\NiMaterialResourceBinding.cpp

..\..\NiMaterialResource.cpp

..\..\NiMaterialProperty.cpp

..\..\NiMaterialNodeLibrary.cpp

..\..\NiMaterialNode.cpp

..\NiMaterialLibrary_Win32.cpp

..\..\NiMaterialLibrary.cpp

..\..\NiMaterialInstance.cpp

..\..\NiMaterialFragmentNode.cpp

..\..\NiMaterialDescriptor.cpp

..\..\NiMaterialConfigurator.cpp

..\..\NiMaterial.cpp

..\..\NiMainSDM.cpp

..\..\NiMainMetrics.cpp

..\..\NiLogicalANDCompositeValidator.cpp

..\..\NiLODNode.cpp

..\..\NiLODData.cpp

..\..\NiLinesData.cpp

..\..\NiLines.cpp

..\..\NiLight.cpp

..\..\NiIntegersExtraData.cpp

..\..\NiIntegerExtraData.cpp

..\..\NiImageConverter.cpp

..\..\NiGPUProgramDescriptor.cpp

..\..\NiGPUProgramCache.cpp

..\..\NiGPUProgram.cpp

..\..\NiGlobalStringTable.cpp

..\..\NiGlobalConstantEntry.cpp

..\NiGeometryGroupManager.cpp

..\..\NiGeometryData.cpp

..\..\NiGeometry.cpp

..\..\NiFrustumPlanes.cpp

..\..\NiFrustum.cpp

..\..\NiFragmentShaderInstanceDescriptor.cpp

..\..\NiFragmentMaterial.cpp

..\..\NiFogProperty.cpp

..\..\NiFloatsExtraData.cpp

..\..\NiFloatExtraData.cpp

..\..\NiExtraData.cpp

..\..\NiDynamicTexture.cpp

..\..\NiDynamicEffectState.cpp

..\..\NiDynamicEffect.cpp

..\..\NiDrawSceneUtility.cpp

..\..\NiDitherProperty.cpp

..\..\DirectionalShadowWriteMaterialNodeLibrary\NiDirectionalShadowWriteMaterialNodeLibrary.cpp

..\..\NiDirectionalShadowWriteMaterial.cpp

..\..\NiDirectionalLight.cpp

..\..\NiDevImageConverter.cpp

..\..\NiDepthStencilBuffer.cpp

..\..\NiDefaultShadowClickGenerator.cpp

..\..\NiDefaultClickRenderStep.cpp

..\..\NiDefaultAVObjectPalette.cpp

..\..\NiDDSReader.cpp

..\..\NiCullingProcess.cpp

..\..\NiCulledObjectValidator.cpp

..\..\NiCompUtility.cpp

..\..\NiCompositeValidator.cpp

..\..\NiColorExtraData.cpp

..\..\NiColor.cpp

..\..\NiCollisionObject.cpp

..\..\NiCodeBlock.cpp

..\..\NiClickRenderStep.cpp

..\..\NiCamera.cpp

..\..\NiBSPNode.cpp

..\NiBound_Win32.cpp

..\..\NiBound.cpp

..\..\NiBooleanExtraData.cpp

..\..\NiBMPReader.cpp

..\..\NiBinaryExtraData.cpp

..\..\NiBillboardNode.cpp

..\..\NiBackToFrontSortProcessor.cpp

..\..\NiBackToFrontAccumulator.cpp

..\..\NiAVObjectPalette.cpp

..\NiAVObject_Win32.cpp

..\..\NiAVObject.cpp

..\..\NiAmbientLight.cpp

..\..\NiAlphaSortProcessor.cpp

..\..\NiAlphaProperty.cpp

..\..\NiAlphaAccumulator.cpp

..\..\NiAdditionalGeometryData.cpp

..\..\NiAccumulatorProcessor.cpp

..\..\NiAccumulator.cpp

..\..\Ni3DRenderView.cpp

..\..\Ni2DRenderView.cpp

..\..\Ni2DBuffer.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002532962676.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002632962676.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NIMAIN_EXPORT" /D "NISYSTEM_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Yc"NiMainPCH.h" /Fp"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pch" /Fo"../../../../../Intermediate/NDL/NiMain/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/NiMain/DebugDLL\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiMainPCH.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002632962676.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002732962676.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NIMAIN_EXPORT" /D "NISYSTEM_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Fo"../../../../../Intermediate/NDL/NiMain/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/NiMain/DebugDLL\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiTPointerAllocator.cpp

..\..\StandardMaterialNodeLibrary\NiStandardMaterialNodeLibrary.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002732962676.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00003D32962676.bat”,其内容为
[
@echo off

if not exist "..\..\..\..\..\External\NDL\DLL" mkdir "..\..\..\..\..\External\NDL\DLL"

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "Creating SDK directories"

exit 1

:VCEnd
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00003D32962676.bat”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00003E32962676.tmp”,其内容为
[
2 /* ISOLATIONAWARE_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "..\\..\\..\\..\\..\\Intermediate\\NDL\\NiMain\\DebugDLL\\NiMain23VC90D.dll.embed.manifest"
]
正在创建命令行“rc.exe /fo"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res" e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00003E32962676.tmp”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00003F32962676.rsp”,其内容为
[
/OUT:"..\..\..\..\..\External\NDL\DLL\NiMain23VC90D.dll" /INCREMENTAL /LIBPATH:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL" /DLL /MANIFEST /MANIFESTFILE:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /IMPLIB:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiMain23VC90D.lib" /MACHINE:X86 NiSystem23VC90D.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DBuffer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni3DRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulatorProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAdditionalGeometryData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaAccumulator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaSortProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAmbientLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObjectPalette.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontAccumulator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontSortProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBillboardNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBinaryExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBMPReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBooleanExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBSPNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCamera.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiClickRenderStep.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCodeBlock.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCollisionObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColorExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompositeValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompUtility.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCulledObjectValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCullingProcess.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDDSReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultAVObjectPalette.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultClickRenderStep.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultShadowClickGenerator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDepthStencilBuffer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDevImageConverter.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDitherProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDrawSceneUtility.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffect.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffectState.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatsExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFogProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentShaderInstanceDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustum.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustumPlanes.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometry.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryGroupManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalConstantEntry.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalStringTable.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgram.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramCache.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiImageConverter.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegerExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegersExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLines.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLinesData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLogicalANDCompositeValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainMetrics.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainPCH.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainSDM.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialConfigurator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialFragmentNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialInstance.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResource.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceBinding.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceConsumerNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceProducerNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialSwapProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMath.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMatrix3.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMetricsLayer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNIFImageReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectNET.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiOldScreenSpace.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPalette.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParallelUpdateTaskManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticles.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticlesData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPersistentSrcTextureRendererData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelFormat.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPlane.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint2.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPropertyState.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRangeLODData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRefObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClickValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedCubeMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRendererSpecificProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderFrame.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderListProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderStep.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderTargetGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRTTI.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSCMExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElements.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElementsData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenFillingRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenLODData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTextureRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSGIReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadeProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderAttributeDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMapEntry.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDeclaration.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDescBase.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderError.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderFactory.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibraryDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderRequirementDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderTimeController.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickGenerator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowCubeMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowGenerator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowTechnique.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterialLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinPartition.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSortAdjustNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceCubeMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpecularProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardPixelProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardVertexProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStencilProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStream.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiString.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringsExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchStringExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTask.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTaskManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureCodec.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureEffect.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureTransform.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexturingProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTGAReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeController.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeSyncController.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTPointerAllocator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTransform.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeom.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeomData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShape.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeDynamicData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStrips.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVectorExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertexColorProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertWeightsExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewerStrings.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVisibleArray.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurPixelProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurVertexProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMShadowTechnique.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiWireframeProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiZBufferProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res"
]
正在创建命令行“link.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00003F32962676.rsp /NOLOGO /ERRORREPORT:PROMPT”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004032962676.rsp”,其内容为
[
/out:..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest /notify_update /manifest

..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.intermediate.manifest
]
正在创建命令行“mt.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004032962676.rsp /nologo”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004132962676.bat”,其内容为
[
@echo 清单资源上次更新时间为 %TIME%,更新位置为 %DATE% > ..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\mt.dep
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004132962676.bat”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00004232962676.tmp”,其内容为
[
2 /* ISOLATIONAWARE_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "..\\..\\..\\..\\..\\Intermediate\\NDL\\NiMain\\DebugDLL\\NiMain23VC90D.dll.embed.manifest"
]
正在创建命令行“rc.exe /fo"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res" e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00004232962676.tmp”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004332962676.rsp”,其内容为
[
/OUT:"..\..\..\..\..\External\NDL\DLL\NiMain23VC90D.dll" /INCREMENTAL /LIBPATH:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL" /DLL /MANIFEST /MANIFESTFILE:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /IMPLIB:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiMain23VC90D.lib" /MACHINE:X86 NiSystem23VC90D.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DBuffer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni3DRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulatorProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAdditionalGeometryData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaAccumulator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaSortProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAmbientLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObjectPalette.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontAccumulator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontSortProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBillboardNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBinaryExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBMPReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBooleanExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBSPNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCamera.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiClickRenderStep.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCodeBlock.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCollisionObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColorExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompositeValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompUtility.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCulledObjectValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCullingProcess.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDDSReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultAVObjectPalette.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultClickRenderStep.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultShadowClickGenerator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDepthStencilBuffer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDevImageConverter.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDitherProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDrawSceneUtility.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffect.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffectState.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatsExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFogProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentShaderInstanceDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustum.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustumPlanes.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometry.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryGroupManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalConstantEntry.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalStringTable.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgram.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramCache.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiImageConverter.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegerExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegersExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLines.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLinesData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLogicalANDCompositeValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainMetrics.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainPCH.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainSDM.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialConfigurator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialFragmentNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialInstance.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResource.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceBinding.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceConsumerNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceProducerNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialSwapProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMath.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMatrix3.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMetricsLayer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNIFImageReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectNET.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiOldScreenSpace.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPalette.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParallelUpdateTaskManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticles.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticlesData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPersistentSrcTextureRendererData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelFormat.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPlane.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint2.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPropertyState.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRangeLODData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRefObject.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClickValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedCubeMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderer.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRendererSpecificProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderFrame.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderListProcessor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderStep.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderTargetGroup.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRTTI.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSCMExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElements.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElementsData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenFillingRenderView.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenLODData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTextureRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSGIReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadeProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderAttributeDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMapEntry.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDeclaration.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDescBase.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderError.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderFactory.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibraryDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderRequirementDesc.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderTimeController.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickGenerator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickValidator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowCubeMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowGenerator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowTechnique.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterialLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinPartition.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSortAdjustNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceCubeMap.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpecularProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotLight.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardPixelProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardVertexProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStencilProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStream.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiString.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringsExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchNode.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchStringExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTask.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTaskManager.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexture.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureCodec.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureEffect.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureTransform.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexturingProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTGAReader.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeController.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeSyncController.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTPointerAllocator.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTransform.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeom.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeomData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShape.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeDynamicData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStrips.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData_Win32.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVectorExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertexColorProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertWeightsExtraData.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewerStrings.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewRenderClick.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVisibleArray.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterial.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialNodeLibrary.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurPixelProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurVertexProgramDescriptor.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMShadowTechnique.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiWireframeProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiZBufferProperty.obj"

"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res"
]
正在创建命令行“link.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004332962676.rsp /NOLOGO /ERRORREPORT:PROMPT”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004432962676.bat”,其内容为
[
@echo off

..\..\..\CopyToSDK.bat ..\..\StandardMaterialNodeLibrary\*.h

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "Copying NiMain headers to SDK"

exit 1

:VCEnd
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004432962676.bat”
输出窗口
  
正在编译...
NiMainPCH.cpp
e:\trunk\client\src\ndl\nimain\nitpointerallocator.h(25) : warning C4910: “NiTAbstractPoolAllocator”:“__declspec(dllexport)”和“extern”在显式实例化上不兼容
        with
        [
            T=size_t
        ]
正在编译...
Ni2DBuffer.cpp
Ni2DRenderView.cpp
Ni3DRenderView.cpp
NiAccumulator.cpp
NiAccumulatorProcessor.cpp
NiAdditionalGeometryData.cpp
NiAlphaAccumulator.cpp
NiAlphaProperty.cpp
NiAlphaSortProcessor.cpp
NiAmbientLight.cpp
NiAVObject.cpp
NiAVObject_Win32.cpp
NiAVObjectPalette.cpp
NiBackToFrontAccumulator.cpp
NiBackToFrontSortProcessor.cpp
NiBillboardNode.cpp
NiBinaryExtraData.cpp
NiBMPReader.cpp
NiBooleanExtraData.cpp
NiBound.cpp
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NiBound_Win32.cpp
NiBSPNode.cpp
NiCamera.cpp
NiClickRenderStep.cpp
NiCodeBlock.cpp
NiCollisionObject.cpp
NiColor.cpp
NiColorExtraData.cpp
NiCompositeValidator.cpp
NiCompUtility.cpp
NiCulledObjectValidator.cpp
NiCullingProcess.cpp
NiDDSReader.cpp
NiDefaultAVObjectPalette.cpp
NiDefaultClickRenderStep.cpp
NiDefaultShadowClickGenerator.cpp
NiDepthStencilBuffer.cpp
NiDevImageConverter.cpp
NiDirectionalLight.cpp
NiDirectionalShadowWriteMaterial.cpp
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NiDirectionalShadowWriteMaterialNodeLibrary.cpp
NiDitherProperty.cpp
NiDrawSceneUtility.cpp
NiDynamicEffect.cpp
NiDynamicEffectState.cpp
NiDynamicTexture.cpp
NiExtraData.cpp
NiFloatExtraData.cpp
NiFloatsExtraData.cpp
NiFogProperty.cpp
NiFragmentMaterial.cpp
NiFragmentShaderInstanceDescriptor.cpp
NiFrustum.cpp
NiFrustumPlanes.cpp
NiGeometry.cpp
NiGeometryData.cpp
NiGeometryGroupManager.cpp
NiGlobalConstantEntry.cpp
NiGlobalStringTable.cpp
NiGPUProgram.cpp
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NiGPUProgramCache.cpp
NiGPUProgramDescriptor.cpp
NiImageConverter.cpp
NiIntegerExtraData.cpp
NiIntegersExtraData.cpp
NiLight.cpp
NiLines.cpp
NiLinesData.cpp
NiLODData.cpp
NiLODNode.cpp
NiLogicalANDCompositeValidator.cpp
NiMainMetrics.cpp
NiMainSDM.cpp
NiMaterial.cpp
NiMaterialConfigurator.cpp
NiMaterialDescriptor.cpp
NiMaterialFragmentNode.cpp
NiMaterialInstance.cpp
NiMaterialLibrary.cpp
NiMaterialLibrary_Win32.cpp
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NiMaterialNode.cpp
NiMaterialNodeLibrary.cpp
NiMaterialProperty.cpp
NiMaterialResource.cpp
NiMaterialResourceBinding.cpp
NiMaterialResourceConsumerNode.cpp
NiMaterialResourceProducerNode.cpp
NiMaterialSwapProcessor.cpp
NiMath.cpp
NiMatrix3.cpp
NiMetricsLayer.cpp
NiNIFImageReader.cpp
NiNode.cpp
NiObject.cpp
NiObjectGroup.cpp
NiObjectNET.cpp
NiOldScreenSpace.cpp
NiPalette.cpp
NiParallelUpdateTaskManager.cpp
NiParticles.cpp
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NiParticlesData.cpp
NiPersistentSrcTextureRendererData.cpp
NiPixelData.cpp
NiPixelData_Win32.cpp
NiPixelFormat.cpp
NiPlane.cpp
NiPoint2.cpp
NiPoint3.cpp
NiPoint3_Win32.cpp
NiPointLight.cpp
NiPointShadowWriteMaterial.cpp
NiPointShadowWriteMaterialNodeLibrary.cpp
NiProcessor.cpp
NiProperty.cpp
NiPropertyState.cpp
NiQuaternion.cpp
NiQuaternion_Win32.cpp
NiRangeLODData.cpp
NiRefObject.cpp
NiRenderClick.cpp
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NiRenderClickValidator.cpp
NiRenderedCubeMap.cpp
NiRenderedTexture.cpp
NiRenderer.cpp
NiRendererSpecificProperty.cpp
NiRenderFrame.cpp
NiRenderListProcessor.cpp
NiRenderStep.cpp
NiRenderTargetGroup.cpp
NiRenderView.cpp
NiRTTI.cpp
NiSCMExtraData.cpp
NiScreenElements.cpp
NiScreenElementsData.cpp
NiScreenFillingRenderView.cpp
NiScreenLODData.cpp
NiScreenTexture.cpp
NiScreenTextureRenderClick.cpp
NiSGIReader.cpp
NiShadeProperty.cpp
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NiShader.cpp
NiShaderAttributeDesc.cpp
NiShaderConstantMap.cpp
NiShaderConstantMapEntry.cpp
NiShaderDeclaration.cpp
NiShaderDesc.cpp
NiShaderDescBase.cpp
NiShaderError.cpp
NiShaderFactory.cpp
NiShaderLibrary.cpp
NiShaderLibraryDesc.cpp
NiShaderRequirementDesc.cpp
NiShaderTimeController.cpp
NiShadowClickGenerator.cpp
NiShadowClickValidator.cpp
NiShadowCubeMap.cpp
NiShadowGenerator.cpp
NiShadowManager.cpp
NiShadowMap.cpp
NiShadowRenderClick.cpp
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NiShadowTechnique.cpp
NiSingleShaderMaterial.cpp
NiSingleShaderMaterialLibrary.cpp
NiSkinData.cpp
NiSkinInstance.cpp
NiSkinInstance_Win32.cpp
NiSkinPartition.cpp
NiSortAdjustNode.cpp
NiSourceCubeMap.cpp
NiSourceTexture.cpp
NiSpecularProperty.cpp
NiSpotLight.cpp
NiSpotShadowWriteMaterial.cpp
NiSpotShadowWriteMaterialNodeLibrary.cpp
NiStandardMaterial.cpp
NiStandardMaterialDescriptor.cpp
NiStandardPixelProgramDescriptor.cpp
NiStandardVertexProgramDescriptor.cpp
NiStencilProperty.cpp
NiStream.cpp
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NiString.cpp
NiStringExtraData.cpp
NiStringsExtraData.cpp
NiSwitchNode.cpp
NiSwitchStringExtraData.cpp
NiTask.cpp
NiTaskManager.cpp
NiTexture.cpp
NiTextureCodec.cpp
NiTextureEffect.cpp
NiTextureTransform.cpp
NiTexturingProperty.cpp
NiTGAReader.cpp
NiTimeController.cpp
NiTimeSyncController.cpp
NiTransform.cpp
NiTriBasedGeom.cpp
NiTriBasedGeomData.cpp
NiTriShape.cpp
NiTriShapeData.cpp
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NiTriShapeData_Win32.cpp
NiTriShapeDynamicData.cpp
NiTriStrips.cpp
NiTriStripsData.cpp
NiTriStripsData_Win32.cpp
NiVectorExtraData.cpp
NiVertexColorProperty.cpp
NiVertWeightsExtraData.cpp
NiViewerStrings.cpp
NiViewRenderClick.cpp
NiVisibleArray.cpp
NiVSMBlurMaterial.cpp
NiVSMBlurMaterialDescriptor.cpp
NiVSMBlurMaterialNodeLibrary.cpp
NiVSMBlurPixelProgramDescriptor.cpp
NiVSMBlurVertexProgramDescriptor.cpp
NiVSMShadowTechnique.cpp
NiWireframeProperty.cpp
NiZBufferProperty.cpp
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NiStandardMaterialNodeLibrary.cpp
e:\trunk\client\src\ndl\nimain\nitpointerallocator.h(25) : warning C4910: “NiTAbstractPoolAllocator”:“__declspec(dllexport)”和“extern”在显式实例化上不兼容
        with
        [
            T=size_t
        ]
NiTPointerAllocator.cpp
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Creating SDK directories
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Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation.  All rights reserved.
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   正在创建库 e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiMain23VC90D.lib 和对象 e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiMain23VC90D.exp
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Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
Copyright (C) Microsoft Corporation.  All rights reserved.
Copying NiMain headers to SDK
(only copying new or modified files)
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复制了 0 个文件
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结果
  
生成日志保存在“file://e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BuildLog.htm”
NiMain - 0 个错误,2 个警告