正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002532962676.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NIMAIN_EXPORT" /D "NISYSTEM_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Yu"NiMainPCH.h" /Fp"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pch" /Fo"../../../../../Intermediate/NDL/NiMain/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/NiMain/DebugDLL\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiZBufferProperty.cpp
..\..\NiWireframeProperty.cpp
..\..\NiVSMShadowTechnique.cpp
..\..\NiVSMBlurVertexProgramDescriptor.cpp
..\..\NiVSMBlurPixelProgramDescriptor.cpp
..\..\VSMBlurMaterialNodeLibrary\NiVSMBlurMaterialNodeLibrary.cpp
..\..\NiVSMBlurMaterialDescriptor.cpp
..\..\NiVSMBlurMaterial.cpp
..\..\NiVisibleArray.cpp
..\..\NiViewRenderClick.cpp
..\..\NiViewerStrings.cpp
..\..\NiVertWeightsExtraData.cpp
..\..\NiVertexColorProperty.cpp
..\..\NiVectorExtraData.cpp
..\NiTriStripsData_Win32.cpp
..\..\NiTriStripsData.cpp
..\..\NiTriStrips.cpp
..\..\NiTriShapeDynamicData.cpp
..\NiTriShapeData_Win32.cpp
..\..\NiTriShapeData.cpp
..\..\NiTriShape.cpp
..\..\NiTriBasedGeomData.cpp
..\..\NiTriBasedGeom.cpp
..\..\NiTransform.cpp
..\..\NiTimeSyncController.cpp
..\..\NiTimeController.cpp
..\..\NiTGAReader.cpp
..\..\NiTexturingProperty.cpp
..\..\NiTextureTransform.cpp
..\..\NiTextureEffect.cpp
..\..\NiTextureCodec.cpp
..\..\NiTexture.cpp
..\..\NiTaskManager.cpp
..\..\NiTask.cpp
..\..\NiSwitchStringExtraData.cpp
..\..\NiSwitchNode.cpp
..\..\NiStringsExtraData.cpp
..\..\NiStringExtraData.cpp
..\..\NiString.cpp
..\..\NiStream.cpp
..\..\NiStencilProperty.cpp
..\..\NiStandardVertexProgramDescriptor.cpp
..\..\NiStandardPixelProgramDescriptor.cpp
..\..\NiStandardMaterialDescriptor.cpp
..\..\NiStandardMaterial.cpp
..\..\SpotShadowWriteMaterialNodeLibrary\NiSpotShadowWriteMaterialNodeLibrary.cpp
..\..\NiSpotShadowWriteMaterial.cpp
..\..\NiSpotLight.cpp
..\..\NiSpecularProperty.cpp
..\..\NiSourceTexture.cpp
..\..\NiSourceCubeMap.cpp
..\..\NiSortAdjustNode.cpp
..\..\NiSkinPartition.cpp
..\NiSkinInstance_Win32.cpp
..\..\NiSkinInstance.cpp
..\..\NiSkinData.cpp
..\..\NiSingleShaderMaterialLibrary.cpp
..\..\NiSingleShaderMaterial.cpp
..\..\NiShadowTechnique.cpp
..\..\NiShadowRenderClick.cpp
..\..\NiShadowMap.cpp
..\..\NiShadowManager.cpp
..\..\NiShadowGenerator.cpp
..\..\NiShadowCubeMap.cpp
..\..\NiShadowClickValidator.cpp
..\..\NiShadowClickGenerator.cpp
..\..\NiShaderTimeController.cpp
..\..\NiShaderRequirementDesc.cpp
..\..\NiShaderLibraryDesc.cpp
..\..\NiShaderLibrary.cpp
..\..\NiShaderFactory.cpp
..\..\NiShaderError.cpp
..\..\NiShaderDescBase.cpp
..\..\NiShaderDesc.cpp
..\..\NiShaderDeclaration.cpp
..\..\NiShaderConstantMapEntry.cpp
..\..\NiShaderConstantMap.cpp
..\..\NiShaderAttributeDesc.cpp
..\..\NiShader.cpp
..\..\NiShadeProperty.cpp
..\..\NiSGIReader.cpp
..\..\NiScreenTextureRenderClick.cpp
..\..\NiScreenTexture.cpp
..\..\NiScreenLODData.cpp
..\..\NiScreenFillingRenderView.cpp
..\..\NiScreenElementsData.cpp
..\..\NiScreenElements.cpp
..\..\NiSCMExtraData.cpp
..\..\NiRTTI.cpp
..\..\NiRenderView.cpp
..\..\NiRenderTargetGroup.cpp
..\..\NiRenderStep.cpp
..\..\NiRenderListProcessor.cpp
..\..\NiRenderFrame.cpp
..\..\NiRendererSpecificProperty.cpp
..\..\NiRenderer.cpp
..\..\NiRenderedTexture.cpp
..\..\NiRenderedCubeMap.cpp
..\..\NiRenderClickValidator.cpp
..\..\NiRenderClick.cpp
..\..\NiRefObject.cpp
..\..\NiRangeLODData.cpp
..\NiQuaternion_Win32.cpp
..\..\NiQuaternion.cpp
..\..\NiPropertyState.cpp
..\..\NiProperty.cpp
..\NiProcessor.cpp
..\..\PointShadowWriteMaterialNodeLibrary\NiPointShadowWriteMaterialNodeLibrary.cpp
..\..\NiPointShadowWriteMaterial.cpp
..\..\NiPointLight.cpp
..\NiPoint3_Win32.cpp
..\..\NiPoint3.cpp
..\..\NiPoint2.cpp
..\..\NiPlane.cpp
..\..\NiPixelFormat.cpp
..\NiPixelData_Win32.cpp
..\..\NiPixelData.cpp
..\..\NiPersistentSrcTextureRendererData.cpp
..\..\NiParticlesData.cpp
..\..\NiParticles.cpp
..\..\NiParallelUpdateTaskManager.cpp
..\..\NiPalette.cpp
..\..\NiOldScreenSpace.cpp
..\..\NiObjectNET.cpp
..\..\NiObjectGroup.cpp
..\..\NiObject.cpp
..\..\NiNode.cpp
..\..\NiNIFImageReader.cpp
..\..\NiMetricsLayer.cpp
..\NiMatrix3.cpp
..\..\NiMath.cpp
..\..\NiMaterialSwapProcessor.cpp
..\..\NiMaterialResourceProducerNode.cpp
..\..\NiMaterialResourceConsumerNode.cpp
..\..\NiMaterialResourceBinding.cpp
..\..\NiMaterialResource.cpp
..\..\NiMaterialProperty.cpp
..\..\NiMaterialNodeLibrary.cpp
..\..\NiMaterialNode.cpp
..\NiMaterialLibrary_Win32.cpp
..\..\NiMaterialLibrary.cpp
..\..\NiMaterialInstance.cpp
..\..\NiMaterialFragmentNode.cpp
..\..\NiMaterialDescriptor.cpp
..\..\NiMaterialConfigurator.cpp
..\..\NiMaterial.cpp
..\..\NiMainSDM.cpp
..\..\NiMainMetrics.cpp
..\..\NiLogicalANDCompositeValidator.cpp
..\..\NiLODNode.cpp
..\..\NiLODData.cpp
..\..\NiLinesData.cpp
..\..\NiLines.cpp
..\..\NiLight.cpp
..\..\NiIntegersExtraData.cpp
..\..\NiIntegerExtraData.cpp
..\..\NiImageConverter.cpp
..\..\NiGPUProgramDescriptor.cpp
..\..\NiGPUProgramCache.cpp
..\..\NiGPUProgram.cpp
..\..\NiGlobalStringTable.cpp
..\..\NiGlobalConstantEntry.cpp
..\NiGeometryGroupManager.cpp
..\..\NiGeometryData.cpp
..\..\NiGeometry.cpp
..\..\NiFrustumPlanes.cpp
..\..\NiFrustum.cpp
..\..\NiFragmentShaderInstanceDescriptor.cpp
..\..\NiFragmentMaterial.cpp
..\..\NiFogProperty.cpp
..\..\NiFloatsExtraData.cpp
..\..\NiFloatExtraData.cpp
..\..\NiExtraData.cpp
..\..\NiDynamicTexture.cpp
..\..\NiDynamicEffectState.cpp
..\..\NiDynamicEffect.cpp
..\..\NiDrawSceneUtility.cpp
..\..\NiDitherProperty.cpp
..\..\DirectionalShadowWriteMaterialNodeLibrary\NiDirectionalShadowWriteMaterialNodeLibrary.cpp
..\..\NiDirectionalShadowWriteMaterial.cpp
..\..\NiDirectionalLight.cpp
..\..\NiDevImageConverter.cpp
..\..\NiDepthStencilBuffer.cpp
..\..\NiDefaultShadowClickGenerator.cpp
..\..\NiDefaultClickRenderStep.cpp
..\..\NiDefaultAVObjectPalette.cpp
..\..\NiDDSReader.cpp
..\..\NiCullingProcess.cpp
..\..\NiCulledObjectValidator.cpp
..\..\NiCompUtility.cpp
..\..\NiCompositeValidator.cpp
..\..\NiColorExtraData.cpp
..\..\NiColor.cpp
..\..\NiCollisionObject.cpp
..\..\NiCodeBlock.cpp
..\..\NiClickRenderStep.cpp
..\..\NiCamera.cpp
..\..\NiBSPNode.cpp
..\NiBound_Win32.cpp
..\..\NiBound.cpp
..\..\NiBooleanExtraData.cpp
..\..\NiBMPReader.cpp
..\..\NiBinaryExtraData.cpp
..\..\NiBillboardNode.cpp
..\..\NiBackToFrontSortProcessor.cpp
..\..\NiBackToFrontAccumulator.cpp
..\..\NiAVObjectPalette.cpp
..\NiAVObject_Win32.cpp
..\..\NiAVObject.cpp
..\..\NiAmbientLight.cpp
..\..\NiAlphaSortProcessor.cpp
..\..\NiAlphaProperty.cpp
..\..\NiAlphaAccumulator.cpp
..\..\NiAdditionalGeometryData.cpp
..\..\NiAccumulatorProcessor.cpp
..\..\NiAccumulator.cpp
..\..\Ni3DRenderView.cpp
..\..\Ni2DRenderView.cpp
..\..\Ni2DBuffer.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002532962676.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002632962676.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NIMAIN_EXPORT" /D "NISYSTEM_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Yc"NiMainPCH.h" /Fp"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pch" /Fo"../../../../../Intermediate/NDL/NiMain/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/NiMain/DebugDLL\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiMainPCH.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002632962676.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002732962676.rsp”,其内容为
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NIMAIN_EXPORT" /D "NISYSTEM_IMPORT" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_USRDLL" /D "_WINDOWS" /D "_WINDLL" /Gm /RTC1 /MDd /GR- /Fo"../../../../../Intermediate/NDL/NiMain/DebugDLL\\" /Fd"../../../../../Intermediate/NDL/NiMain/DebugDLL\vc90.pdb" /W3 /c /ZI /TP /FI "NiBuildConfiguration.h" ..\..\NiTPointerAllocator.cpp
..\..\StandardMaterialNodeLibrary\NiStandardMaterialNodeLibrary.cpp
]
正在创建命令行“cl.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00002732962676.rsp /nologo /errorReport:prompt”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00003D32962676.bat”,其内容为
[
@echo off
if not exist "..\..\..\..\..\External\NDL\DLL" mkdir "..\..\..\..\..\External\NDL\DLL"
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "Creating SDK directories"
exit 1
:VCEnd
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00003D32962676.bat”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00003E32962676.tmp”,其内容为
[
2 /* ISOLATIONAWARE_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "..\\..\\..\\..\\..\\Intermediate\\NDL\\NiMain\\DebugDLL\\NiMain23VC90D.dll.embed.manifest"
]
正在创建命令行“rc.exe /fo"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res" e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00003E32962676.tmp”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00003F32962676.rsp”,其内容为
[
/OUT:"..\..\..\..\..\External\NDL\DLL\NiMain23VC90D.dll" /INCREMENTAL /LIBPATH:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL" /DLL /MANIFEST /MANIFESTFILE:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /IMPLIB:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiMain23VC90D.lib" /MACHINE:X86 NiSystem23VC90D.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DBuffer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni3DRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulatorProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAdditionalGeometryData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaSortProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAmbientLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObjectPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontSortProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBillboardNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBinaryExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBMPReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBooleanExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBSPNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCamera.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiClickRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCodeBlock.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCollisionObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColorExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompositeValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompUtility.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCulledObjectValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCullingProcess.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDDSReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultAVObjectPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultClickRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultShadowClickGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDepthStencilBuffer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDevImageConverter.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDitherProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDrawSceneUtility.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffect.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffectState.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFogProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentShaderInstanceDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustum.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustumPlanes.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryGroupManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalConstantEntry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalStringTable.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgram.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramCache.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiImageConverter.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegerExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegersExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLines.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLinesData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLogicalANDCompositeValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainMetrics.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainPCH.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainSDM.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialConfigurator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialFragmentNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialInstance.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResource.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceBinding.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceConsumerNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceProducerNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialSwapProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMath.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMatrix3.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMetricsLayer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNIFImageReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectGroup.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectNET.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiOldScreenSpace.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParallelUpdateTaskManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticles.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticlesData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPersistentSrcTextureRendererData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelFormat.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPlane.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint2.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPropertyState.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRangeLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRefObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClickValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRendererSpecificProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderFrame.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderListProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderTargetGroup.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRTTI.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSCMExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElements.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElementsData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenFillingRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTextureRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSGIReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadeProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderAttributeDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMapEntry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDeclaration.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDescBase.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderError.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderFactory.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibraryDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderRequirementDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderTimeController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowTechnique.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterialLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinPartition.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSortAdjustNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpecularProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardPixelProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardVertexProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStencilProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStream.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiString.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchStringExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTask.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTaskManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureCodec.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureEffect.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureTransform.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexturingProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTGAReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeSyncController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTPointerAllocator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTransform.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeom.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeomData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShape.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeDynamicData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStrips.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVectorExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertexColorProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertWeightsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewerStrings.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVisibleArray.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurPixelProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurVertexProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMShadowTechnique.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiWireframeProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiZBufferProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res"
]
正在创建命令行“link.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00003F32962676.rsp /NOLOGO /ERRORREPORT:PROMPT”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004032962676.rsp”,其内容为
[
/out:..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest /notify_update /manifest
..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.intermediate.manifest
]
正在创建命令行“mt.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004032962676.rsp /nologo”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004132962676.bat”,其内容为
[
@echo 清单资源上次更新时间为 %TIME%,更新位置为 %DATE% > ..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\mt.dep
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004132962676.bat”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00004232962676.tmp”,其内容为
[
2 /* ISOLATIONAWARE_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ "..\\..\\..\\..\\..\\Intermediate\\NDL\\NiMain\\DebugDLL\\NiMain23VC90D.dll.embed.manifest"
]
正在创建命令行“rc.exe /fo"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res" e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\TMP00004232962676.tmp”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004332962676.rsp”,其内容为
[
/OUT:"..\..\..\..\..\External\NDL\DLL\NiMain23VC90D.dll" /INCREMENTAL /LIBPATH:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL" /DLL /MANIFEST /MANIFESTFILE:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../../../../../Intermediate/NDL/NiMain/DebugDLL\NiMain23VC90D.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /IMPLIB:"e:\trunk\Client\External\NDL\DLL\..\Lib\VC90\DebugDLL\NiMain23VC90D.lib" /MACHINE:X86 NiSystem23VC90D.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DBuffer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni2DRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\Ni3DRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAccumulatorProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAdditionalGeometryData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAlphaSortProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAmbientLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObject_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiAVObjectPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBackToFrontSortProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBillboardNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBinaryExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBMPReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBooleanExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBound_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiBSPNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCamera.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiClickRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCodeBlock.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCollisionObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiColorExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompositeValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCompUtility.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCulledObjectValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiCullingProcess.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDDSReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultAVObjectPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultClickRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDefaultShadowClickGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDepthStencilBuffer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDevImageConverter.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDirectionalShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDitherProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDrawSceneUtility.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffect.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicEffectState.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiDynamicTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFloatsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFogProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFragmentShaderInstanceDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustum.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiFrustumPlanes.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGeometryGroupManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalConstantEntry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGlobalStringTable.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgram.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramCache.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiGPUProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiImageConverter.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegerExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiIntegersExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLines.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLinesData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLODNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiLogicalANDCompositeValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainMetrics.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainPCH.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMainSDM.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialConfigurator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialFragmentNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialInstance.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialLibrary_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResource.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceBinding.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceConsumerNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialResourceProducerNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMaterialSwapProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMath.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMatrix3.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMetricsLayer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNIFImageReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectGroup.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiObjectNET.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiOldScreenSpace.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParallelUpdateTaskManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticles.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiParticlesData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPersistentSrcTextureRendererData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPixelFormat.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPlane.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint2.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPoint3_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPointShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiPropertyState.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiQuaternion_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRangeLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRefObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderClickValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderedTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRendererSpecificProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderFrame.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderListProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderTargetGroup.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiRTTI.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSCMExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElements.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenElementsData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenFillingRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiScreenTextureRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSGIReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadeProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderAttributeDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderConstantMapEntry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDeclaration.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderDescBase.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderError.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderFactory.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderLibraryDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderRequirementDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShaderTimeController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowClickValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiShadowTechnique.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSingleShaderMaterialLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinInstance_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSkinPartition.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSortAdjustNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSourceTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpecularProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSpotShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardPixelProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStandardVertexProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStencilProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStream.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiString.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiStringsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiSwitchStringExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTask.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTaskManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureCodec.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureEffect.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTextureTransform.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTexturingProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTGAReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTimeSyncController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTPointerAllocator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTransform.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeom.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriBasedGeomData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShape.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriShapeDynamicData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStrips.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiTriStripsData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVectorExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertexColorProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVertWeightsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewerStrings.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiViewRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVisibleArray.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurPixelProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMBlurVertexProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiVSMShadowTechnique.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiWireframeProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiZBufferProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugDLL\NiMain23VC90D.dll.embed.manifest.res"
]
正在创建命令行“link.exe @e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\RSP00004332962676.rsp /NOLOGO /ERRORREPORT:PROMPT”
正在创建临时文件“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004432962676.bat”,其内容为
[
@echo off
..\..\..\CopyToSDK.bat ..\..\StandardMaterialNodeLibrary\*.h
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: 某个工具从以下位置返回了错误代码: "Copying NiMain headers to SDK"
exit 1
:VCEnd
]
正在创建命令行“e:\trunk\Client\Intermediate\NDL\NiMain\DebugDLL\BAT00004432962676.bat”
|