Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000165962011832.rsp" with contents
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_LIB" /Gm /RTC1 /MTd /GR- /Yu"NiMainPCH.h" /Fp"../../../../../Intermediate/NDL/NiMain/DebugLib\NiMain.pch" /Fo"../../../../../Intermediate/NDL/NiMain/DebugLib\\" /Fd"..\..\..\..\..\External\NDL\Lib\VC90\DebugLib\NiMain.lib.pdb" /W3 /c /ZI /TP /wd4566 /FI "NiBuildConfiguration.h" "..\..\Ni2DBuffer.cpp"
"..\..\NiZBufferProperty.cpp"
"..\..\NiWireframeProperty.cpp"
"..\..\NiVSMShadowTechnique.cpp"
"..\..\NiVSMBlurVertexProgramDescriptor.cpp"
"..\..\NiVSMBlurPixelProgramDescriptor.cpp"
"..\..\VSMBlurMaterialNodeLibrary\NiVSMBlurMaterialNodeLibrary.cpp"
"..\..\NiVSMBlurMaterialDescriptor.cpp"
"..\..\NiVSMBlurMaterial.cpp"
"..\..\NiVisibleArray.cpp"
"..\..\NiViewRenderClick.cpp"
"..\..\NiViewerStrings.cpp"
"..\..\NiVertWeightsExtraData.cpp"
"..\..\NiVertexColorProperty.cpp"
"..\..\NiVectorExtraData.cpp"
"..\NiTriStripsData_Win32.cpp"
"..\..\NiTriStripsData.cpp"
"..\..\NiTriStrips.cpp"
"..\..\NiTriShapeDynamicData.cpp"
"..\NiTriShapeData_Win32.cpp"
"..\..\NiTriShapeData.cpp"
"..\..\NiTriShape.cpp"
"..\..\NiTriBasedGeomData.cpp"
"..\..\NiTriBasedGeom.cpp"
"..\..\NiTransform.cpp"
"..\..\NiTimeSyncController.cpp"
"..\..\NiTimeController.cpp"
"..\..\NiTGAReader.cpp"
"..\..\NiTexturingProperty.cpp"
"..\..\NiTextureTransform.cpp"
"..\..\NiTextureEffect.cpp"
"..\..\NiTextureCodec.cpp"
"..\..\NiTexture.cpp"
"..\..\NiTaskManager.cpp"
"..\..\NiTask.cpp"
"..\..\NiSwitchStringExtraData.cpp"
"..\..\NiSwitchNode.cpp"
"..\..\NiStringsExtraData.cpp"
"..\..\NiStringExtraData.cpp"
"..\..\NiString.cpp"
"..\..\NiStream.cpp"
"..\..\NiStencilProperty.cpp"
"..\..\NiStandardVertexProgramDescriptor.cpp"
"..\..\NiStandardPixelProgramDescriptor.cpp"
"..\..\NiStandardMaterialDescriptor.cpp"
"..\..\NiStandardMaterial.cpp"
"..\..\SpotShadowWriteMaterialNodeLibrary\NiSpotShadowWriteMaterialNodeLibrary.cpp"
"..\..\NiSpotShadowWriteMaterial.cpp"
"..\..\NiSpotLight.cpp"
"..\..\NiSpecularProperty.cpp"
"..\..\NiSourceTexture.cpp"
"..\..\NiSourceCubeMap.cpp"
"..\..\NiSortAdjustNode.cpp"
"..\..\NiSkinPartition.cpp"
"..\NiSkinInstance_Win32.cpp"
"..\..\NiSkinInstance.cpp"
"..\..\NiSkinData.cpp"
"..\..\NiSingleShaderMaterialLibrary.cpp"
"..\..\NiSingleShaderMaterial.cpp"
"..\..\NiShadowTechnique.cpp"
"..\..\NiShadowRenderClick.cpp"
"..\..\NiShadowMap.cpp"
"..\..\NiShadowManager.cpp"
"..\..\NiShadowGenerator.cpp"
"..\..\NiShadowCubeMap.cpp"
"..\..\NiShadowClickValidator.cpp"
"..\..\NiShadowClickGenerator.cpp"
"..\..\NiShaderTimeController.cpp"
"..\..\NiShaderRequirementDesc.cpp"
"..\..\NiShaderLibraryDesc.cpp"
"..\..\NiShaderLibrary.cpp"
"..\..\NiShaderFactory.cpp"
"..\..\NiShaderError.cpp"
"..\..\NiShaderDescBase.cpp"
"..\..\NiShaderDesc.cpp"
"..\..\NiShaderDeclaration.cpp"
"..\..\NiShaderConstantMapEntry.cpp"
"..\..\NiShaderConstantMap.cpp"
"..\..\NiShaderAttributeDesc.cpp"
"..\..\NiShader.cpp"
"..\..\NiShadeProperty.cpp"
"..\..\NiSGIReader.cpp"
"..\..\NiScreenTextureRenderClick.cpp"
"..\..\NiScreenTexture.cpp"
"..\..\NiScreenLODData.cpp"
"..\..\NiScreenFillingRenderView.cpp"
"..\..\NiScreenElementsData.cpp"
"..\..\NiScreenElements.cpp"
"..\..\NiSCMExtraData.cpp"
"..\..\NiRTTI.cpp"
"..\..\NiRenderView.cpp"
"..\..\NiRenderTargetGroup.cpp"
"..\..\NiRenderStep.cpp"
"..\..\NiRenderListProcessor.cpp"
"..\..\NiRenderFrame.cpp"
"..\..\NiRendererSpecificProperty.cpp"
"..\..\NiRenderer.cpp"
"..\..\NiRenderedTexture.cpp"
"..\..\NiRenderedCubeMap.cpp"
"..\..\NiRenderClickValidator.cpp"
"..\..\NiRenderClick.cpp"
"..\..\NiRefObject.cpp"
"..\..\NiRangeLODData.cpp"
"..\NiQuaternion_Win32.cpp"
"..\..\NiQuaternion.cpp"
"..\..\NiPropertyState.cpp"
"..\..\NiProperty.cpp"
"..\NiProcessor.cpp"
"..\..\PointShadowWriteMaterialNodeLibrary\NiPointShadowWriteMaterialNodeLibrary.cpp"
"..\..\NiPointShadowWriteMaterial.cpp"
"..\..\NiPointLight.cpp"
"..\NiPoint3_Win32.cpp"
"..\..\NiPoint3.cpp"
"..\..\NiPoint2.cpp"
"..\..\NiPlane.cpp"
"..\..\NiPixelFormat.cpp"
"..\NiPixelData_Win32.cpp"
"..\..\NiPixelData.cpp"
"..\..\NiPersistentSrcTextureRendererData.cpp"
"..\..\NiParticlesData.cpp"
"..\..\NiParticles.cpp"
"..\..\NiParallelUpdateTaskManager.cpp"
"..\..\NiPalette.cpp"
"..\..\NiOldScreenSpace.cpp"
"..\..\NiObjectNET.cpp"
"..\..\NiObjectGroup.cpp"
"..\..\NiObject.cpp"
"..\..\NiNode.cpp"
"..\..\NiNIFImageReader.cpp"
"..\..\NiMetricsLayer.cpp"
"..\NiMatrix3.cpp"
"..\..\NiMath.cpp"
"..\..\NiMaterialSwapProcessor.cpp"
"..\..\NiMaterialResourceProducerNode.cpp"
"..\..\NiMaterialResourceConsumerNode.cpp"
"..\..\NiMaterialResourceBinding.cpp"
"..\..\NiMaterialResource.cpp"
"..\..\NiMaterialProperty.cpp"
"..\..\NiMaterialNodeLibrary.cpp"
"..\..\NiMaterialNode.cpp"
"..\NiMaterialLibrary_Win32.cpp"
"..\..\NiMaterialLibrary.cpp"
"..\..\NiMaterialInstance.cpp"
"..\..\NiMaterialFragmentNode.cpp"
"..\..\NiMaterialDescriptor.cpp"
"..\..\NiMaterialConfigurator.cpp"
"..\..\NiMaterial.cpp"
"..\..\NiMainSDM.cpp"
"..\..\NiMainMetrics.cpp"
"..\..\NiLogicalANDCompositeValidator.cpp"
"..\..\NiLODNode.cpp"
"..\..\NiLODData.cpp"
"..\..\NiLinesData.cpp"
"..\..\NiLines.cpp"
"..\..\NiLight.cpp"
"..\..\NiIntegersExtraData.cpp"
"..\..\NiIntegerExtraData.cpp"
"..\..\NiImageConverter.cpp"
"..\..\NiGPUProgramDescriptor.cpp"
"..\..\NiGPUProgramCache.cpp"
"..\..\NiGPUProgram.cpp"
"..\..\NiGlobalStringTable.cpp"
"..\..\NiGlobalConstantEntry.cpp"
"..\NiGeometryGroupManager.cpp"
"..\..\NiGeometryData.cpp"
"..\..\NiGeometry.cpp"
"..\..\NiFrustumPlanes.cpp"
"..\..\NiFrustum.cpp"
"..\..\NiFragmentShaderInstanceDescriptor.cpp"
"..\..\NiFragmentMaterial.cpp"
"..\..\NiFogProperty.cpp"
"..\..\NiFloatsExtraData.cpp"
"..\..\NiFloatExtraData.cpp"
"..\..\NiExtraData.cpp"
"..\..\NiDynamicTexture.cpp"
"..\..\NiDynamicEffectState.cpp"
"..\..\NiDynamicEffect.cpp"
"..\..\NiDrawSceneUtility.cpp"
"..\..\NiDitherProperty.cpp"
"..\..\DirectionalShadowWriteMaterialNodeLibrary\NiDirectionalShadowWriteMaterialNodeLibrary.cpp"
"..\..\NiDirectionalShadowWriteMaterial.cpp"
"..\..\NiDirectionalLight.cpp"
"..\..\NiDevImageConverter.cpp"
"..\..\NiDepthStencilBuffer.cpp"
"..\..\NiDefaultShadowClickGenerator.cpp"
"..\..\NiDefaultClickRenderStep.cpp"
"..\..\NiDefaultAVObjectPalette.cpp"
"..\..\NiDDSReader.cpp"
"..\..\NiCullingProcess.cpp"
"..\..\NiCulledObjectValidator.cpp"
"..\..\NiCompUtility.cpp"
"..\..\NiCompositeValidator.cpp"
"..\..\NiColorExtraData.cpp"
"..\..\NiColor.cpp"
"..\..\NiCollisionObject.cpp"
"..\..\NiCodeBlock.cpp"
"..\..\NiClickRenderStep.cpp"
"..\..\NiCamera.cpp"
"..\..\NiBSPNode.cpp"
"..\NiBound_Win32.cpp"
"..\..\NiBound.cpp"
"..\..\NiBooleanExtraData.cpp"
"..\..\NiBMPReader.cpp"
"..\..\NiBinaryExtraData.cpp"
"..\..\NiBillboardNode.cpp"
"..\..\NiBackToFrontSortProcessor.cpp"
"..\..\NiBackToFrontAccumulator.cpp"
"..\..\NiAVObjectPalette.cpp"
"..\NiAVObject_Win32.cpp"
"..\..\NiAVObject.cpp"
"..\..\NiAmbientLight.cpp"
"..\..\NiAlphaSortProcessor.cpp"
"..\..\NiAlphaProperty.cpp"
"..\..\NiAlphaAccumulator.cpp"
"..\..\NiAdditionalGeometryData.cpp"
"..\..\NiAccumulatorProcessor.cpp"
"..\..\NiAccumulator.cpp"
"..\..\Ni3DRenderView.cpp"
"..\..\Ni2DRenderView.cpp"
]
Creating command line "cl.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000165962011832.rsp" /nologo /errorReport:prompt"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000166962011832.rsp" with contents
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_LIB" /Gm /RTC1 /MTd /GR- /Fo"../../../../../Intermediate/NDL/NiMain/DebugLib\\" /Fd"..\..\..\..\..\External\NDL\Lib\VC90\DebugLib\NiMain.lib.pdb" /W3 /c /ZI /TP /wd4566 /FI "NiBuildConfiguration.h" "..\..\NiTPointerAllocator.cpp"
"..\..\StandardMaterialNodeLibrary\NiStandardMaterialNodeLibrary.cpp"
]
Creating command line "cl.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000166962011832.rsp" /nologo /errorReport:prompt"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000167962011832.rsp" with contents
[
/Od /I "..\\" /I "..\..\\" /I "..\..\..\NiSystem" /I "..\..\..\NiSystem\Win32" /D "NI_USE_PCH" /D "WIN32" /D "STRICT" /D "_DEBUG" /D "NIDEBUG" /D "_LIB" /Gm /RTC1 /MTd /GR- /Yc"NiMainPCH.h" /Fp"../../../../../Intermediate/NDL/NiMain/DebugLib\NiMain.pch" /Fo"../../../../../Intermediate/NDL/NiMain/DebugLib\\" /Fd"..\..\..\..\..\External\NDL\Lib\VC90\DebugLib\NiMain.lib.pdb" /W3 /c /ZI /TP /wd4566 /FI "NiBuildConfiguration.h" "..\..\NiMainPCH.cpp"
]
Creating command line "cl.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000167962011832.rsp" /nologo /errorReport:prompt"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\BAT000184962011832.bat" with contents
[
@echo off
if not exist "..\..\..\..\..\External\NDL\Lib\VC90\DebugLib" mkdir "..\..\..\..\..\External\NDL\Lib\VC90\DebugLib"
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "Creating SDK directories"
exit 1
:VCEnd
]
Creating command line """f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\BAT000184962011832.bat"""
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000185962011832.rsp" with contents
[
/OUT:"..\..\..\..\..\External\NDL\Lib\VC90\DebugLib\NiMain.lib" "..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\Ni2DBuffer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\Ni2DRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\Ni3DRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAccumulatorProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAdditionalGeometryData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAlphaAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAlphaProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAlphaSortProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAmbientLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAVObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAVObject_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiAVObjectPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBackToFrontAccumulator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBackToFrontSortProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBillboardNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBinaryExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBMPReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBooleanExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBound.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBound_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiBSPNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiCamera.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiClickRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiCodeBlock.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiCollisionObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiColor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiColorExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiCompositeValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiCompUtility.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiCulledObjectValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiCullingProcess.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDDSReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDefaultAVObjectPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDefaultClickRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDefaultShadowClickGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDepthStencilBuffer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDevImageConverter.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDirectionalLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDirectionalShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDirectionalShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDitherProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDrawSceneUtility.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDynamicEffect.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDynamicEffectState.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiDynamicTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiFloatExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiFloatsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiFogProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiFragmentMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiFragmentShaderInstanceDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiFrustum.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiFrustumPlanes.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGeometry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGeometryData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGeometryGroupManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGlobalConstantEntry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGlobalStringTable.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGPUProgram.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGPUProgramCache.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiGPUProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiImageConverter.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiIntegerExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiIntegersExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiLines.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiLinesData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiLODNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiLogicalANDCompositeValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMainMetrics.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMainPCH.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMainSDM.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialConfigurator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialFragmentNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialInstance.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialLibrary_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialResource.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialResourceBinding.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialResourceConsumerNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialResourceProducerNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMaterialSwapProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMath.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMatrix3.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiMetricsLayer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiNIFImageReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiObjectGroup.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiObjectNET.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiOldScreenSpace.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPalette.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiParallelUpdateTaskManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiParticles.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiParticlesData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPersistentSrcTextureRendererData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPixelData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPixelData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPixelFormat.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPlane.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPoint2.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPoint3.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPoint3_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPointLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPointShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPointShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiPropertyState.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiQuaternion.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiQuaternion_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRangeLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRefObject.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderClickValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderedCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderedTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderer.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRendererSpecificProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderFrame.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderListProcessor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderStep.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderTargetGroup.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiRTTI.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSCMExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiScreenElements.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiScreenElementsData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiScreenFillingRenderView.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiScreenLODData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiScreenTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiScreenTextureRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSGIReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadeProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderAttributeDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderConstantMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderConstantMapEntry.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderDeclaration.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderDescBase.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderError.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderFactory.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderLibraryDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderRequirementDesc.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShaderTimeController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowClickGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowClickValidator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowGenerator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiShadowTechnique.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSingleShaderMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSingleShaderMaterialLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSkinData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSkinInstance.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSkinInstance_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSkinPartition.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSortAdjustNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSourceCubeMap.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSourceTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSpecularProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSpotLight.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSpotShadowWriteMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSpotShadowWriteMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStandardMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStandardMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStandardMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStandardPixelProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStandardVertexProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStencilProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStream.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiString.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStringExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiStringsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSwitchNode.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiSwitchStringExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTask.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTaskManager.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTexture.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTextureCodec.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTextureEffect.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTextureTransform.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTexturingProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTGAReader.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTimeController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTimeSyncController.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTPointerAllocator.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTransform.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriBasedGeom.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriBasedGeomData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriShape.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriShapeData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriShapeData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriShapeDynamicData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriStrips.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriStripsData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiTriStripsData_Win32.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVectorExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVertexColorProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVertWeightsExtraData.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiViewerStrings.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiViewRenderClick.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVisibleArray.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVSMBlurMaterial.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVSMBlurMaterialDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVSMBlurMaterialNodeLibrary.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVSMBlurPixelProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVSMBlurVertexProgramDescriptor.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiVSMShadowTechnique.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiWireframeProperty.obj"
"..\..\..\..\..\Intermediate\NDL\NiMain\DebugLib\NiZBufferProperty.obj"
]
Creating command line "lib.exe @"f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\RSP000185962011832.rsp" /NOLOGO"
Creating temporary file "f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\BAT000186962011832.bat" with contents
[
@echo off
..\..\..\CopyToSDK.bat ..\..\StandardMaterialNodeLibrary\*.h
if errorlevel 1 goto VCReportError
goto VCEnd
:VCReportError
echo Project : error PRJ0019: A tool returned an error code from "Copying NiMain headers to SDK"
exit 1
:VCEnd
]
Creating command line """f:\Downloads\君天下OL\2011-7-5\trunk\Client\Intermediate\NDL\NiMain\DebugLib\BAT000186962011832.bat"""
|