#include "StdAfx.h" #include "Tile.h" #include "TileLoader.h" void CTileLoader::Begin() { } void CTileLoader::Run() { m_pkTile->Load(); } void CTileLoader::End() { CTask::End(); if(m_pkTile->IsNeedDelete()) NiDelete m_pkTile; //µØÍ¼ÒѾ­Ð¶ÔØ else m_pkTile->OnLoaded(); }