//----------------------------------------------------------- //竞技场杀人信息更新提示 //------------------------------------------------------------ #ifndef UARENASTATEDLG_H #define UARENASTATEDLG_H #include "UInc.h" // class UArenaStateDlg : public UControl { UDEC_CLASS(UArenaStateDlg); UArenaStateDlg(); ~UArenaStateDlg(); public: virtual BOOL OnCreate(); virtual void OnDestroy(); virtual void OnRender(const UPoint& offset,const URect &updateRect); protected: USkinPtr m_Popo; UFontPtr m_Font; }; #endif