#pragma once #include "DBFile.h" struct InstaceMsgstruct { float time; std::string descmsg; }; class CInstanceMsg : public CDBFile { public: enum { entry = 0, MapId = 1, //uint16 Time = 2, //uint16 Desc = 3,//string }; virtual bool Load(const char* pcName); bool GetInstanceVMsg(ui32 mapid, float timefileter, std::vector &vec); typedef std::map> InstanceMsgMap; InstanceMsgMap m_InstanceMsgMap; }; extern CInstanceMsg* g_pkInstanceMsgDB;