// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIANIMATION_H #define NIANIMATION_H // DLL support #include "NiAnimationLibType.h" #include "NiActorManager.h" #include "NiAlphaController.h" #include "NiAnimationKey.h" #include "NiAnimationKeyMacros.h" #include "NiAnimationMetrics.h" #include "NiBezFloatKey.h" #include "NiBezPosKey.h" #include "NiBezRotKey.h" #include "NiBlendAccumTransformInterpolator.h" #include "NiBlendBoolInterpolator.h" #include "NiBlendColorInterpolator.h" #include "NiBlendFloatInterpolator.h" #include "NiBlendInterpolator.h" #include "NiBlendPoint3Interpolator.h" #include "NiBlendQuaternionInterpolator.h" #include "NiBlendTransformInterpolator.h" #include "NiBoneLODController.h" #include "NiBoolData.h" #include "NiBoolInterpController.h" #include "NiBoolInterpolator.h" #include "NiBoolKey.h" #include "NiBoolTimelineInterpolator.h" #include "NiBSplineBasis.h" #include "NiBSplineBasisData.h" #include "NiBSplineData.h" #include "NiBSplineFit.h" #include "NiBSplineInterpolator.h" #include "NiBSplineColorInterpolator.h" #include "NiBSplineCompColorInterpolator.h" #include "NiBSplineCompFloatInterpolator.h" #include "NiBSplineCompPoint3Interpolator.h" #include "NiBSplineCompTransformInterpolator.h" #include "NiBSplineFloatInterpolator.h" #include "NiBSplinePoint3Interpolator.h" #include "NiBSplineTransformInterpolator.h" #include "NiColorData.h" #include "NiColorExtraDataController.h" #include "NiColorInterpController.h" #include "NiColorInterpolator.h" #include "NiColorKey.h" #include "NiControllerManager.h" #include "NiControllerSequence.h" #include "NiEulerRotKey.h" #include "NiExtraDataController.h" #include "NiFlipController.h" #include "NiFloatController.h" #include "NiFloatData.h" #include "NiFloatExtraDataController.h" #include "NiFloatInterpController.h" #include "NiFloatInterpolator.h" #include "NiFloatKey.h" #include "NiFloatsExtraDataController.h" #include "NiFloatsExtraDataPoint3Controller.h" #include "NiGeomMorpherController.h" #include "NiGeomMorpherUpdateTask.h" #include "NiInterpController.h" #include "NiInterpolator.h" #include "NiInterpScalar.h" #include "NiKeyBasedInterpolator.h" #include "NiKFMTool.h" #include "NiLightColorController.h" #include "NiLightDimmerController.h" #include "NiLinColorKey.h" #include "NiLinFloatKey.h" #include "NiLinPosKey.h" #include "NiLinRotKey.h" #include "NiLookAtController.h" #include "NiLookAtInterpolator.h" #include "NiMaterialColorController.h" #include "NiMorphData.h" #include "NiMultiTargetTransformController.h" #include "NiPathController.h" #include "NiPathInterpolator.h" #include "NiPoint3InterpController.h" #include "NiPoint3Interpolator.h" #include "NiPosData.h" #include "NiPosKey.h" #include "NiQuaternionInterpController.h" #include "NiQuaternionInterpolator.h" #include "NiQuatTransform.h" #include "NiRollController.h" #include "NiRotData.h" #include "NiRotKey.h" #include "NiSingleInterpController.h" #include "NiSpline.h" #include "NiStepBoolKey.h" #include "NiStepColorKey.h" #include "NiStepFloatKey.h" #include "NiStepPosKey.h" #include "NiStepRotKey.h" #include "NiStringPalette.h" #include "NiTCBFloatKey.h" #include "NiTCBPosKey.h" #include "NiTCBRotKey.h" #include "NiTextKey.h" #include "NiTextKeyExtraData.h" #include "NiTextKeyMatch.h" #include "NiTextureTransformController.h" #include "NiTransformController.h" #include "NiTransformData.h" #include "NiTransformInterpolator.h" #include "NiVisController.h" #include "NiOldAnimationConverter.h" #include "NiAnimationSDM.h" static NiAnimationSDM NiAnimationSDMObject; #endif // #ifndef NIANIMATION_H