// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiBezFloatKey::NiBezFloatKey() { } //--------------------------------------------------------------------------- inline NiBezFloatKey::NiBezFloatKey(float fTime, float fVal, float fInTan, float fOutTan) : NiFloatKey(fTime,fVal) { m_fInTan = fInTan; m_fOutTan = fOutTan; } //--------------------------------------------------------------------------- inline void NiBezFloatKey::SetInTan(float fInTan) { m_fInTan = fInTan; } //--------------------------------------------------------------------------- inline void NiBezFloatKey::SetOutTan(float fOutTan) { m_fOutTan = fOutTan; } //--------------------------------------------------------------------------- inline float NiBezFloatKey::GetInTan() const { return m_fInTan; } //--------------------------------------------------------------------------- inline float NiBezFloatKey::GetOutTan() const { return m_fOutTan; } //---------------------------------------------------------------------------