// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIBEZROTKEY_H #define NIBEZROTKEY_H #include "NiRotKey.h" class NIANIMATION_ENTRY NiBezRotKey : public NiRotKey { NiDeclareAnimationStream; public: // construction NiBezRotKey (); NiBezRotKey (float fTime, float fAngle, const NiPoint3& axis); NiBezRotKey (float fTime, const NiQuaternion& quat); protected: // intermediate quaternion values used for interpolation NiQuaternion m_IntQuat; }; NiRegisterAnimationStream(NiBezRotKey); #include "NiBezRotKey.inl" #endif