// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiLinPosKey::NiLinPosKey() { } //--------------------------------------------------------------------------- inline NiLinPosKey::NiLinPosKey(float fTime, const NiPoint3& pos) : NiPosKey(fTime,pos) { } //--------------------------------------------------------------------------- inline bool NiLinPosKey::Equal(const NiAnimationKey& key0, const NiAnimationKey& key1) { return NiPosKey::Equal(key0,key1); } //--------------------------------------------------------------------------- inline void NiLinPosKey::FillDerivedVals(NiAnimationKey*, unsigned int, unsigned char) { // no derived values to fill in } //---------------------------------------------------------------------------