// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net #ifndef NIVISCONTROLLER_H #define NIVISCONTROLLER_H #include "NiBoolInterpController.h" class NIANIMATION_ENTRY NiVisController : public NiBoolInterpController { NiDeclareRTTI; NiDeclareClone(NiVisController); NiDeclareStream; NiDeclareViewerStrings; public: NiVisController(); virtual void Update(float fTime); protected: // Virtual function overrides from base classes. virtual bool InterpTargetIsCorrectType(NiObjectNET* pkTarget) const; virtual void GetTargetBoolValue(bool& bValue); }; NiSmartPointer(NiVisController); #endif // #ifndef NIVISCONTROLLER_H