// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- // NiOBBox inline functions //--------------------------------------------------------------------------- inline NiOBBox::NiOBBox(NiOBBRoot* pRoot) { m_pRoot = pRoot; } //--------------------------------------------------------------------------- inline NiPoint3& NiOBBox::GetCenter() { return m_center; } //--------------------------------------------------------------------------- inline NiPoint3* NiOBBox::GetBasis() { return m_basis; } //--------------------------------------------------------------------------- inline float* NiOBBox::GetExtent() { return m_extent; } //--------------------------------------------------------------------------- inline const NiPoint3& NiOBBox::GetWorldCenter() const { return m_wCenter; } //--------------------------------------------------------------------------- inline const NiPoint3* NiOBBox::GetWorldBasis() const { return m_wBasis; } //--------------------------------------------------------------------------- inline const float* NiOBBox::GetWorldExtent() const { return m_wExtent; } //--------------------------------------------------------------------------- inline void NiOBBox::SetRoot(NiOBBRoot* pRoot) { m_pRoot = pRoot; } //--------------------------------------------------------------------------- inline const NiOBBRoot* NiOBBox::GetRoot() const { return m_pRoot; } //---------------------------------------------------------------------------