// EMERGENT GAME TECHNOLOGIES PROPRIETARY INFORMATION // // This software is supplied under the terms of a license agreement or // nondisclosure agreement with Emergent Game Technologies and may not // be copied or disclosed except in accordance with the terms of that // agreement. // // Copyright (c) 1996-2007 Emergent Game Technologies. // All Rights Reserved. // // Emergent Game Technologies, Chapel Hill, North Carolina 27517 // http://www.emergent.net //--------------------------------------------------------------------------- inline NiD3DShaderProgramCreator::NiD3DShaderProgramCreator() { /* */ } //--------------------------------------------------------------------------- inline NiD3DShaderProgramCreator::~NiD3DShaderProgramCreator() { /* */ } //--------------------------------------------------------------------------- inline unsigned int NiD3DShaderProgramCreator::GetUniversalShaderCreationFlags() { return ms_uiUniversalShaderCreationFlags; } //--------------------------------------------------------------------------- inline void NiD3DShaderProgramCreator::SetUniversalShaderCreationFlags( unsigned int uiFlags) { ms_uiUniversalShaderCreationFlags = uiFlags; } //--------------------------------------------------------------------------- inline void NiD3DShaderProgramCreator::_SDMInit() { /* */ } //--------------------------------------------------------------------------- inline void NiD3DShaderProgramCreator::_SDMShutdown() { SetD3DRenderer(NULL); } //---------------------------------------------------------------------------